Sunday, July 31, 2016

Updating Blog Layout

I've moved the Index of Elfmaids & Octopi Tables to it's own separate page to make it easier to find for guests and update for myself. The old post will no longer be updated, instead the updates will be found here. I've also reorganized the page by integrating the tables that were added after my initial post into an alphabetical order. I *MAY* also put up a version of the Index arranged by category, if I can figure out some form of useful categorization. This would make the Index much more usable for finding related tables that tie into one theme.

You can find the link above, or HERE.

Saturday, July 30, 2016

Gas Station Fort Image Dump

I got a little bored just looking at walls of text, so here.

Gas Station Forts

Castles are an odd beast in post apocalyptic settings, mostly consisting of fortified towns or villages, or pre-apocalypse hypercity-fortresses, with the occasional military/milita base or bunker. Fallout New Vegas’s Honest Hearts DLC gave me the wonderful idea of petty warlord controlling Gas Station Forts. Any road warrior knows that they’re gonna need fuel, and enterprising types will take advantage of that to rule through the scarcity of fuel resources. I pretty much hand wave the degredation of gasoline through a combination of advanced fuel additives, and Fuel Merchants that operate as the middle men between still working refineries and fuel stations. There are about 150,000 gas stations in the US, half of those offer diesel fuel. While the majority of these are no doubt corner gas stations, there are still plenty of other places that have been taken over and (mostly) fortified, creating a D&D-like castle effect. I believe that this concludes my Raiders and Marauders project.
There are four main types of Gas Station Forts, in order of size: Filling Stations, Rest Areas, Truck Stops, & Tourist Traps. (I may add a fifth type, Fuel Storage Yards/Fuel Depots.) Filling Stations are the common corner gas station (often with a mini-mart or convenience store, and maybe a couple of other ammenities) and rural highway gas stops. Rest Areas don’t commonly have fuel pumps, but the possibility is there. Truck Stops are larger versions of the corner gas station, and often have several ammenities. Tourist Traps are the largest and busiest roadside fueling areas, and include the largest truck stops as well as purpose built tourist diversions. Some of these locations have a roadside attraction or design theme to help attract visitors.
To determine the size and make-up of a Gas Station Fort, Roll 1d4 on the following table and consult the listed results:

Gas Station Fort Size
Roll Size Features
1 Filling Station Roll 2d12 for parking spaces, has a 50% chance of accommodating a semi/big rig. Has 2d8 fuel pumping stations. Has a 50% chance of either a convenience store or a fast food restaurant. 25% chance of Roadside Attraction. Roll once on the GSF Defenses Earthworks, Walls, Towers (1d4+2 present), and Other Defenses Tables and roll 1d2 times on the GSF Defenses Weapons Table (1d4 weapon emplacements present). There are 1d6x10 Mininons present, and 1d4x10 Servants or Slaves.
2 Rest Area Roll 1d4x10 for parking spaces, roll 1d4 for semis/big rig spaces. Has 1d4 fuel pumping stations. Roll 1d4 times on the Rest Area Features Table. 10% chance of a Roadside Attraction. Roll once on the GSF Defenses Earthworks, Walls, and Towers (1d6+2 present) Tables and roll 1d2 times on the GSF Defenses Weapons (1d6 weapon emplacements present) and Other Defenses Tables. There are 2d6x10 Minions present and 2d4x10 Servants or Slaves.
3 Truck Stop Roll 1d10x10 for parking spaces, roll 5d4x10 for semi/big rig spaes. Has 2d10 fuel pumping stations. There is one restaurant; 50% are Fast Food and the other 50% are Other Restaurant. Roll 1d4 times on the Shops Table and 1d4 times on the Vehicle Ammentities Table. Roll once on the GSF Defenses Earthworks and Walls and roll 1d4 times on the GSF Defenses Weapons (2d6 weapon emplacements present) and Other Defenses Tables. Roll 1d2 time on the GSF Defenses Towers Table (2d6 towers present). 20% chance of a Roadside Attraction. There are 3d6x10 Minions present and 3d4x10 Servants or Slaves.
4 Tourist Attraction Roll 1d4x100 for parking spaces, roll 1d10x100 for semi/big rig spaces. Has 1d4+2x10 fuel pumping stations. Roll 2d4 times on the Shops Table. There is a 50% chance that there is a food court with 1d4+2 Fast Food restaurants. Roll 1d4 for other restaurants: 1 – Roll on Other Restaurant Table, 2 – Roll on Ethnic Restaurant Table, 3 – Roll 1d4 times on Other Restaurant Table, 4 – Roll 1d4 times on all three restaurant tables. Roll 2d4 times on the Vehicle Ammenities Table and 1d6 times on the Misc Featues Tables. 40% chance of a Roadside Attraction. Roll once on the GSF Defenses Earthworks and Walls and roll 1d4+2 times on the GSF Defenses Weapons (5d4 weapon emplacements present) and Other Defenses Tables. Roll 1d4 time on the GSF Defenses Towers Table (2d10 towers present). There are 5d6x10 Minions present and 5d4x10 Servants or Slaves.

Note: All Gas Station Forts roll on the Food, Fuel, Water, and Lodging Tables. Roll 1d6 (may change to 1d8) and 1d4 to determine Gas Station Fort Inhabitants.

Shops & Restaurant Tables
Roll Shops Fast Food Ethnic Restaurant Other Restaurant
01 Motorcycle Shop Chinese Take-Out Russian Pancake/Waffle House
02 Truck Accessory Store Pizza Parlor Japaese Lunch Counter
03 T-Shirt Store Ice Cream Parlor Greek Family Restaurant
04 A/V Entertainment Shop Donut Shop Italian Cafeteria
05 Trading Post Chicken Chinese Barbecue/Grill
06 Convenience Store Burger Joint Steakhouse Diner
07 Gift Shop Tex-Mex Mexican Greasy Spoon
08 Auto Parts Store Deli French Cantina
09 Drug Store Hot Dog Stand Indian All You Can Eat Buffet
10 Vehicle Appliance Shop Juice Bar Mongolion Fast Casual Restaurant
11 Barber Shop Coffee House Thai Casual Diing
12 Book Store Fish & Chips Korean Full Service Restaurant

Services & Other Features
Roll Vehicle Ammenities Rest Area Features Misc Features 1 Misc Features 2
01 DOT Office Drinking Fountain Arcade Library
02 Laundromat Scenic View Bar Lounge
03 Maintenance Garage Gazebo Batting Cage Massage Lounge
04 Mechanic Garage Highway Patrol Station Bowling Alley Medical Clinic
05 Restrooms Large Picnic Area Brothel Mini-Carnival
06 RV Hookups Medium Picinic Area Casino Mini-golf Course
07 Service Center Restaurant/Convenience Store Dental Clinic Outdoor Pool
08 Showers Restrooms Driving Range Paintball Center
09 Specialist Repair Shop Small Picnic Area Gym Sauna/Steam Room
10 Tire Center Telephone Center Indoor Pool Shooting Range
11 Truck Scales Vending Machines Jacuzzi/Hot Tub Theater
12 Vehicle Wash Visitor Center Laser Tag Arena Wedding Chapel

Food, Fuel, Water, & Lodging
Roll Food Source Fuel Source Water Source Lodging
01 None, cannibals None, advertise fuel as trap None, reduce creatures & plants to water in water extraction machine Bed & Breakfast
02 None, raid for food Raiding None, raid for water Cabins
03 None, trade for food Trading with Fuel Traders None, trade for water Capsule Hotel
04 Foraging, Hunting, and/or Fishing Primitive still to create alcohol Limited supply in water storage tank or wastewater treatment Flophouse
05 Primitive farming & ranching Vegetable oil processing Marshland or contaminated water source Hotel
06 Decent store of rations/preserved foods Large fuel storage tanks Shallow well and/or rain collection Huts
07 Farms & Ranches grow just enough for fort Advanced alcohol still Cow pond or stream Inn
08 Soylent processor or goo tube dispensers Methane gas production Deep drilled well or ice caves Junk Shacks
09 Farms & Ranches grow slight surplus of food Vast fuel storage tanks Reverse Osmosis Water Purification Unit or Aquifer Spring Love Hotel
10 Farms & Ranches grow abundant surplus of food Advanced bio-fuel processor Large pond or irrigation canal Motel
11 Hydroponic Gardens CNG or propane production Minor lake or river Scrap Lean-tos
12 Food Processing Robots Oil Well & Refinery on site Major lake or river Tents & Tarps

Road Side Attractions
Roll 1d4 to determine type: 1 – World’s Largest Object, 2 – Novelty Architecture, 3 – Statue, 4 – Mutant Lord’s choice
Roll World’s Largest Object Novelty Architecture Statue
01 8 Ball Big Chicken restaurant Abraham Lincoln
02 Anchor Big Duck House AFLAC Duck
03 Apple Basket Blue Whale (of Catoosa) AOL Running Man
04 Axe Bowling Pin House Aunt Jemima
05 Ball of Twine Can of Beer water tower Betty Crocker
06 Barbell Castle Hotel Big Boy
07 Baseball Bat Cave Convenience Store Boo Berry
08 Baseball Glove Coffee Pot Cafe Bugs Bunny
09 Bear Trap Coffee Pot Water Tower California Raisins
10 Beer Bottle Corn Cob Water Tower Cap’n Crunch
11 Binoculars Dinosaur Gift Shop Captain Hook
12 Birdhouse Dinosaur Observation Tower Charlie the Tuna
13 Boomerang Dog-shaped House Chef Boyardee
14 Boot Fishing Bobber Water Tower Chester Cheetah
15 Bowl Gas Can water tower Chicken of the Sea Mermaid
16 Bowling Pin Giant Boot House Chuck E. CHeese
17 Brown Derby Giant Shoe House Colonel Sanders
18 Candy Cane Ice Cream Cone ice cream parlor Coppertone Girl
19 Champagne Glass Keebler Tree House Cornelius the Rooster
20 Charcoal Grill Ketchup water tower Count Chockula
21 Cheese Wheel Leaning water tower Daffy Duck
22 Chess Set Longaberger Basket HQ Dig ‘Em the Frog
23 Chili Can Lucy the Elephant Domo Kun
24 Cigarette Pack Milk Bottle dairy store Energizer Bunny
25 Cigarette & Ash Tray Milk Bottle water tower Franken Berry
26 Clock Miniature London Bridge Frosty the Snowman
27 Clothespin Miniature Mosque of the Prophet Fruit of the Loom Guys
28 Clothes Iron Miniature Angkor Wat Fruit Pie the Magician
29 Coffeepot Miniature Bran Castle GEICO Gecko
30 Coffee Cup Miniature Chichen Itza Godzilla
31 Cola Bottle Miniature Conwy Castle Gordon’s Fisherman
32 Corkscrew Miniature Disneyland Grimace
33 Covered Wagon Miniature Eiffel Tower Hamburger Helper Helping Hand
34 Cow Skull Miniature Empire State Building Headless Horseman
35 Cowboy Hat & Boots Miniature Forbidden City Hello Kitty
36 Crochet Hook Miniature Golden Gate Bridge Jack (in the Box)
37 Crutches Miniature Great Sphinx Joe Camel
38 Crystal Ball Miniature Great Wall of China Jolly Green Giant
39 Cuckoo Clock Miniature Hagia Sophia Kachina
40 Doghouse Miniature Himeji Castle Keebler Elf
41 Donut Miniature Kremlin King Kong
42 Fiddle Miniature Lincoln Memorial Kokopelli
43 Fish Hook Miniature Machu Picchu Kool-Aid Man
44 Fire Hydrant Miniature Mount Rushmore Land O’Lakes Indian Maiden
45 Flashlight Miniature Palace of Versailles Lone Ranger
46 Fork Miniature Pyramid of the Sun Lucky the Leprechaun
47 Fying Pan Miniature Roman Colosseum Mario
48 Gas Pump Miniature Space Needle Marlboro Man
49 Gavel Miniature St. Basil’s Cathedral Max Headroom
50 Golf Putter Miniature St. Peter’s Basilica Maytag Repairman
51 Golf Ball Miniature St.Louis Gateway Arch Michelin Man
52 Grandfater Clock Miniature Sydney Opera House Mickey Mouse
53 Hammer Miniature Taj Mahal Miss Chickita Banana
54 Hockey Stick Miniature Topkapi Palace Morris the Cat
55 Icosohedron Miniature Tower of London Morto Salt Umbrella Girl
56 Ketchup Bottle Miniature White House Mr Clean
57 Kettle Mortar & Pestle drugstore Mr Mucus
58 Lava Lamp Orange-shaped orange stand Mr Peanut
59 Light Bulb Pagoda observation tower Mrs Buttersworth
60 Lugnut Peach water tower Orville Redenbacher
61 Mailbox Peppermint water tower Paul Bumyan & Babe the Blue Ox
62 Map of Old Route 66 Pineapple house Peter Pan
63 Milk Bottle Pirate Ship restaurant Pillsbury Doubhboy
64 Miner’s Hat Red Caboose motel Popeye the Sailor Man
65 Office Chair Replica Alamo Porky Pig
66 Oil Funnel Replica Big Ben Punchy the Hawaiian Punch Guy
67 Paint Can Replica Blarney Castle Quaker Oats Man
68 Paper Airplane Replica Cadillac Ranch R2-D2 & C-3PO
69 Pencil Replica Grauman’s Chinese Theatre Rip Van Winkle
70 Penny Replica Hollywood Sign Ronald McDonald
71 Pez Dispenser Replica Jefferson Memorial Rosie the Riveter
72 Picnic Table Replica Kronberg Castle Rudolph the Red Nose Reindeer
73 Piggy Bank Replica Leaning Tower of Pisa Sailor Jack and his dog Bingo
74 Pitchfork Replica Lincoln’s Log Cabin Santa Claus
75 Porch Swing Replica Montezuma Castle Scrooge McDuck
76 Radio Flyer Wagon Replica Parthenon Smokey the Bear
77 Rocking Chair Replica Pyramids of Giza Snoopy
78 Rocking Horse Replica Stonehenge Snuggle Bear
79 Rollerskate Replica Washington Monumehnt Sonny the Cuckoo Bird
80 Root Beer Mug Replica Welcome to Las Vegas Sign Spock
81 Rubber Chicken Riverboat restaurant/casino Stay Puft Marshmallow Man
82 Rubber Ink Stamp Rocketship observation tower Sunmaid Raisin Lady
83 Scales of Justice Ship restaurant Sylvester the Cat
84 Shoe Shutter Shack Camera The Burger King
85 Skateboard Strawberry water tower The Gerber Baby
86 Soda Bottle Teacup & Saucer water tower The Great Root Bear
87 Soup Kettle Teapot water tower The Hamburglar
88 Spinach Can Tiki hut The Most Interesting Man in the World
89 Spoon Tooth house The Noid
90 Sundial Tree house Tony the Tiger
91 Teapot UFO-shaped building Tootsie Roll Owl
92 Tennis Racket Warner Bros water tower Toucan Sam
93 Thermometer Watermelon water tower Travelosity Roaming Gnome
94 Tire Wine Bottle water tower Trix Rabbit
95 Treasure Chest Wizard’s Tower observation tower Trojan Man
96 Wagon World’s Largest Barrel Building Tweety Bird
97 Weathervane World’s Largest Teepee Twinkie the Kid
98 Wine Bottle World’s Largest Toilet building Uncle Sam
99 Yoyo World’s Largest Wigwam Vlasic Stork
00 Totem Pole Zepplin house Willy Wonka

Gas Station Fort Defenses
Roll Earthworks Walls Towers Weapons Other
01 None Adobe Wall3, 4 Air Traffic Control Tower Simple Artillery (Catapults & Ballista) Advanced Alarm System6
02 A Canal Bremer Wall Alarm Tower Light Artillery (Mortars & GLs) Anti-Tire Spike Area
03 Abatis Brick Wall3, 4 Beacon Tower Medium Artillery (Cannons & AA Guns) Bunker
04 Berm Cactus Barrier Hedge Bell Tower Heavy Artillery (Howitzers & Surface to Surface Missile Launchers) Caltrop Fields (1d6)
05 Boiling Mud Pools (2d6) Chain Linke Fence2 Blockhouse Robot Combat Drones (1d4+2 per emplacement) Flaming Gas Jets (1d4)
06 Car Pits or Tank Traps (2d4) Chicken Wire Fence2 Clock Tower Sentry Guns (holds any Heavy Weapon) Fortified Building
07 Ditch Concrete Wall3, 4 Grain Silo Immobile Robot Tanks Junkyard Electromagnet & Car Crusher
08 Dry Moat Heavy Junk Wall3, 4 Heavy Weapons Tower12 Robo-Turrets Minefield7
09 Field of Attack Plants Light Scrap Wall4 Lighthouse Immobile Tanks Motion Detectors (2d4)
10 Furmaroles (3d4) Picket Fence Minaret or Steeple Heavy Weapons (MGs & Gatling Guns) Pillbox
11 Irrigated Farm Fields Sandbag Wall Observation Tower Heavy Weapons (Flame Throwers) Primitive Alarm System8
12 Lava Moat Shipping Container or Flipped Semi Trailer Wall Power Transmission Tower Heavy Weapons (Volley Guns & Organ Guns) Radio Jammer
13 Pits (25% have stakes) Spiked Iron Fence2 Radio Tower Heavy Weapons (LAWS & RPGs) Rubble/Scrap Block Dropper9
14 Quicksand Patches (2d6) Steel Barrier Wall3, 4 Robot Turret Tower Heavy Weapons (Micro or Mini-Missile Launchers) Satellite Warning System
15 Sangars (2d6) Stone Wall3, 4 Scaffold Lookout Tower Heavy Weapons (AMRs & ATRs) Searchlights (1d6)
16 Tar Pit Moat Thorny or Living Hedgerow Scrap Armored Tower Heavy Weapons (Missile Launcehrs Security Cameras (2d6)
17 Toxic Moat Welded Wire Mesh Fence2, 3 Searchlight Tower Energy Weapons (Laser Cannons)5 Security Checkpoints (1d4)
18 Trenches Wire Fence1, 2 Sentry Tower Energy Weapons (Plasma Cannons)5 Sentries or Animal Patrols10
19 Water Filled Moat Wooded Stockade Fence4 Watchtower Energy Weapons (Gauss Cannons)5 Snares & Traps (2d6)11
20 Roll Twice Wooden Palisade4 Water Tower Energy Weapons (Maser Cannons)5 Stake or Punji Stick Areas (1d6)

Note 1: Roll 1d4 for type: 1 – Barbed Wire, 2 – Razor Wire, 3 – Conertina Wire, 4 – Monofilament Wire
Note 2: Thre is a 25% chance that the fence is electrified.
Note 3: There is a 25% chance the fence is topped with wire (see Note 1 for type) or broken glass shards.
Note 4: There is a 25% chance of a firing parapet and a 25% chance of firing ports.
Note 5: Energy Cannons have 10 times the damage and range of the rifle versions, they still get the same number of Shots/Battery, but require a Radioactive Battery power source.
Note 6: Lights, bells & whistles, sirens, etc.
Note 7: Roll on the Grenade Table in the MF Rulebook for type. There will be 1d4x10 mines in an area.
Note 8: Gongs, bells, wooden clackers, wind up air raid sirens, etc.
Note 9: As per Bricks form Ceiling Trap, MF Rulebook, page 137.
Note 10: There will be 1d4+2 sentries in a patrol or 2d6 animals.
Note 11: Roll 1d6 to determine type: 1 – Foot Snare, 2 – Bear Trap, 3 – Deadfall, 4 – Net-Dropper, 5 – Cage Dropper, 6 – Portcullis Trap.
Note 12: Roll 1d6 for Heavy Weapon Type: 1 – Gatling Gun, 2 – Flame Thrower, 3 – Magchine Gun, 4 – Anti-Material Rifle, 5 – LAW or RPG, 6 – Missile Launcher.

Gas Station Fort Inhabitants
Roll Fuel Baron (1) Kingpin (2) Master (3) Overlord (4) Sheriff (5) Warlord (6)
1 1d8 6HD Mutants 1d10 Homo Erectus 1d4 Medusoids 1d4 Gamma Wyrms 1d6 Scurinoids 1d8 8HD Mutants
2 1d4 Hemofowl 1d6 Hideous Boars 1d6 Zunicorns 1d4 Gamma Sloths 1d4 Electrophants 1d6 Accipitoids
3 1d4 Quicken 1d20 Albino Apes 1d4 Pumpkin Men 1d4 Man Beasts 1d6 Leoids 1d10 Homo Erectus
4 1d10 4HD Mutants 1d10 6HD Mutants 1d12 Giant Rhagodessa 1d4 Ant Horrors 2d4 Eye Dogs 1d4 Goliaths
Minions Trader Guards Raiders 1H Scrap Robots 1HD Androids 1HD Mutants Marauders

Thoughts on Monster Books

There have been a couple of posts lately about the plethora of monster RPG supplements and how they are mostly unneaded. Tower of Zenopus: Things I don't Need More Monster Books and Against the Wicket City: So Many Monsters So Little Time (which brought up this old post Elfmaids & Octopi: Monster Stats). These, and some other issues, got me thinking about what I'd need in a monster book. My problem is, even with all these huge monster books out there, none of them fill my needs as a GM. Sure there's 8 million variations on 8 million monsters. There's scores of alliterative Monster Manuals, Creature Catalogues, Deviant Databases, Fiend Folios, Teratic Tomes, Monster Menageries, Creature Codexes, Mutant Manuals, Archfiend Annals, Book of Beasts, Dangerous Denizens, Menace Manuals, Creature Commpendiums, Dragon Directories, Forgotten Foes, and Templates of Terrors. I don't need that, I need a Basic Bestiary.

I need is basic coverage of basic monsters. Animals (including dinosaurs & pre-historic beasties), mythological creatures, basic fantasy creatures (there are some common monsters that aren't from mythological sources per se, such as gargoyles, expanded types of 'lycanthropes,' orcs, some races of animal-men, some stuff from Jose Luis Borges' Book of Imaginary Beasts, morlocks & eloi, triffids, etc.), heraldic beasts, cryptids, fearsome beasts, and maybe Cthulhu Mythos and/or occult creatures. And then I want some basic templates such as zombie version, skeleton version, vampire version faerie version, elemental version, forest variant, dark variant, desert variant, mountain variant, etc. on top of that. Finally, the book should also include some random "mutation" type tables of different abilities, powers, features, traits and appearances so I can further modify the base creature any way I want (or create some new abomination).

With that kind of book I wouldn't need any other monster book, it would all be in one place. Sure it would probably be huge (one could fill the book with 500 different types of animal easily), but I could see splitting it into separate volumes for organizational and price considerations. I also think that having about 500 basic monsters should cover all needs (obviously separating out animals, as I noted above). Sure, with the sources for monsters I listed, that might be difficult (I could probably do 1000 different creatures from Japanese mythology alone), but it could provide a good basic grounding in enough different types of standard monsters, that with the added random table and template utilities, I would never need to get another monster book, ever.

As an example of my problem with many existing bestiary offerings, I'm going to examine Mutant Future. If you've seen my REVIEW, then you know I didn't like several of the included monsters (mostly because I don't feel they have a post apocalyptic feel). I also felt several types of monsters were lacking in representation (notably robot types). Out of the 196 monsters present (including all sub entries), I'd cut the following:
Ant, Giant
Ape, Albino
Bat (all)
Bear (all)
Bee, Giant Killer
Black Pudding
Carcass Scavenger
Cat, large (all)
Centipede, Giant
Crab, Giant
Crocodile (all)
Ferret, Giant
Fish, Giant (all)
Gray Ooze
Gray Worm
Green Slime
Hawk (all)
Herd Animals (all)
Horse (all)
Leech, Giant
Lizard, Giant (all)
Men (all)
Ochre Jelly
Octopus, Giant
Puddle Worm
Purple Worm
Rat (all)
Rhagodessa, Giant
Rhinoceros (all)
Rot Grub
Salamander (all)
Scorpion, Giant
Shark (all)
Shrew, Giant
Snake (all)
Spider, Giant (all)
Squid, Giant
Toad, Giant
Weasel, Giant
Whale (all)
Wolf (all)
Yellow Mold

Obviously, most of those are basic animals or giant variations thereof. As I noted above, I DO want basic animal entries, however, too many of the animal entries included here just don't illustrate a post apocalyptic setting, I want to see more mutated versions that I can rock with. The other monsters should be cut because they're more appropriate to a fantasy setting, and no effort was made to mutate or modify them into post apocalyptic threats. I've already written about Revising Men for the Post Apocalypse, so that replacement is already covered. But what about replacing (and making a slight addition of four more entries, to round out the list to 200 monsters) the rest of these monsters? I'd want to include some classic post apocalyptic creatures, much like how Cyborg Commandos, Morlocks, Eloi, Walking Dead, Tripods, and Spidergoats were included. I could also see adding some cryptids and science fiction monsters to the mix. So far I've come up with adding the following creatures:
Sasquatch (Yeti/Skunk Ape)
Rodents of Unusual Size
Mutant Riding Beasts
Mutated Men types
Little Green Men
Alien Greys
Bug Eyed Monsters
Predator Aliens

I also would include a much wider range of androids, cyborgs, and robots (Terminator variants would probably be good, and I could get behind including Daleks). Cthulhu Mythos creatures might be another possibility. I'd be a little leery of using Star Wars or Star Trek material. Thundarr the Barbarian has some good creatures though. I should probably revise Apemen to be more in line with the Planet of the Apes franchise as well. Importing stock creatures from the Fallout and Wasteland franchises is a possibility. Other good sources could include Vanpire Hunter D, Spaehunter: Adventures in the Forbidden Zone (some good mutant types), Hell Comes to Frogtown (those frogmen were pretty good), Beowulf's Children (the samlon and scribes), A Boy and His Dog (androids, mutants, and telepathic dogs), Starchaser: The Legend of Orin (had great androids, cyborgs, and robots), Beastmaster (fantasy I know, but those "Winged Creature" humanoids, Witchwomen, and Death Guards were pretty sweet; the Juns and cultists would adapt pretty well too), Kung Fury (Triceracop, Laser Raptors, Videogame Machine Robot, T-Rex riding, Wolf-riding Viking Babes...yeah), Korgoth of Barbaria, Krull (The Beast, Slayers, Cyclops, The Widow of the Web (and that sweet looking spider), and Fire Mares are all pretty gameable, since this movie is more science fantasy), Endgame - Bronx lotta finale (A Spaghetti Apocalypse film that has some decent mutants), The Black Hole (the robots, but special mention goes out to Maximilian), Resident Evil (maybe), Falling Skies (bio-mech aliens), Warm Bodies (Corpses & Boneys/Bonies), and Heavy Metal.

I know I'm probably missing several classic creatures, though I've deliberately left some out.

Friday, July 29, 2016

Gang Details Generator

I don't know how I got this idea stuck in my head. I do know that I wasn't all that happy with many of the (admittedly, mostly fantasy-based) bandit gang or detail generators out there. I think this expanded into something a bit larger than I originally wanted, but I still hope it is useful.
Use this to help generate details about the various Bandits, Brigands, Buccaneers, Corsairs, Freebooters, Gangs, Gangsters, Hijackers, Marauders, Mercenaries, Mobsters, Outlaws, Picaroons, Pillagers, Pirates, Privateers, Raiders, Reavers, Robbers, and Rovers that roam the post apocalyptic wasteland.

I recommend rolling 1d4 times on each table to generate gang details.
Roll Armor/Clothing Weapons Gang Traits Gang Leader
01 American Flag Themed Outfits .38 Revolvers & Riot Shotguns Addicted to pain killers Advanced Metal or LazAb Armor
02 Animal Furs & Horned Helmets AK-47s & RPGs Adorfned with horns, claws, fangs, and/or talons Allergic to a specific substance
03 Animal Mascot Suits Anchors & Slungshots Adorned with beads and/or ribbons Ant Horror as mount
04 Barbarian Hero Harnesses Baseball Bats & Baseballs Adorned with bones Bad Luck (-2 on all saves)
05 Baseball Jerseys & Batting Helmets Battle Axes & Maces Adorned with bullets and/or shell casings Broken Nose
06 Beast Scute Armor Bayonets & Pugil Sticks Adorned with chains & necklaces Centaur Cyborg: Legs replaced with robotic horse body (move as warhorse)
07 Bed Sheets with the eyes cut out and Mummy Bandages. Beast Tooth Clubs & Knife-Spears Adorned with feathers Chamelon Armor6
08 Black Robes & Executioner Hoods Beehives & Ant Farms Adorned with shells Charger as mount
09 Bomber Jackets, Pilot Scarves, & Flying Goggles Belaying Pins & Marlinspikes Adorned with skulls Collector of Rare Items
10 Bones & Skulls Big Scary Knives5 & Throwing Axes Adorned with talismans, fetishes, and/or amulets Cyborg Assassin: Light Natural Armor, Retractable Vibro Blade or Vibro Claws
11 Boy/Girl Scout Uniform Billy Clubs & Tear Gas Launchers Amateurs (-1 to initiative) Cyborg Enforcer: Heavy Natural Armor, one Vision Mutation, Increased Strength Mutation
12 Bug Shell Armor & Bug Helmet BlunderBuses & Pirate Cannons Ambush from Spider Holes Disguised as Opposite Sex
13 Business Suits & Yellow Ties Bo Staffs & Sai American Tribal-style Tattoos Drives a Battletruck, Landmaster, or Ark II
14 Butler Suits & French Maid Outfits Boat Hooks & Filleting Knives Baked on berserking/rage drugs Drives a Mega Monster Truck
15 Camouflage Fatigues & Combat Helmets Boomerangs & Blowguns Cannibals Easily Bribed with Sweet Food
16 Chainmail Bikinis & Loincloths Bowling Pins & Bowling Balls Children (half normal hit points) Easy to mispronounce, mishear, or misinterprete name
17 Chaps, Cowboy Hat, & Cowboy Attire Bows & Crossbows Criminal Tattoos EMA7
18 Chef Uniforms Brass Knuckles & Black Jacks Disciplined (+1 to morale) EMP Rifle
19 Chinese Communist Uniforms Brush Cutters & Hay Hooks Distinctive Hair (see table below) Energy Draining Armor6
20 Circus Performer Outfits1 Butcher Knives & BBQ Forks Doped on zombifier drugs Extremely Paranoid
21 College Sweaters & Freshman Beanies Cartoon-style Bombs & Petards Drafted 2d6 War Drummers Force Screen Belt
22 Color Plate Chainsaws & Logging Axes Ear Collectors Force Shield (+2 AC)6
23 Disco Outfits & Lounge Suits Chainswords & Rippers Ear Stretching Piercings Four-Armed Cyborg: Has an exta set of arms (+1 attack)
24 Diving Suits & Brass Diving Helmets Circular Saws & Power Drills Employ an Animal Trainer Gauss Weapon8
25 Doctor & Nurse Outfits Crowbars & Tire Irons Enjoy drugs for sexual pleasure Giant “X” scar on face
26 Elvis Costumes Cutlasses & Flintlock Pistols Enlisted a Cyber-Surgeon Harem Collector
27 Fencing Attire & Mesh Masks Daggers & Chainlocks Enslaved an Armorer Has a Chemical Addiction
28 Firefighter's Bunker Gear & Fire Helmets Dancing & Singing Experienced (+1 to saves) Has a feud with a Rival Gang Leader
29 Football Uniforms, Helmets, & Pads Desert Eagles & Magnum Revolvers Exploit a Healer or Medical Robot Has a lover prone to getting kidnapped
30 Frogman Scuba Gear, Wetsuits, Flippers, & Diving Masks Dynamite Sticks & Lever Action Rifles Finger Collectors Has a parasitic infestation
31 Gladiator Armors Energy Batons & Shock Gloves Flying on speed boosting drugs Has a sizeable bounty (1d100x100)
32 Hard Hats, Safety Vests, & Goggles Fire Axes & Halligan Tools Gang Tattoos Heavily burned skin
33 Hazmat Suits Fire Extinguishers & Fire Hoses Hardened (+5 hit points) Insatiable Cannibal
34 Heavy Metal Fashion & Corpse Paint Flare Guns & Flame Throwers Have 1d10 Death Birds Is a Brain Lasher
35 Hockey Uniforms & Pads Flash Bangs & Fireworks Have 1d10 Stink Beetles Is a Cyborg Commando
36 Inquisitor Outfits: Capirotes & Robes in white, red, black, green, yellow, or purple Freeze Rays & Cryo Grenades Have 1d4 Hideous Boars Is a Flame Salamander
37 Japanese Schoolgirl Sailor Uniforms Fruitcakes & Throwing Pies Have 1d4 Quill Cats Is a Goliath
38 Jeans & T-Shirts Frying Pans & Rolling Pins Have 1d4 Spider Goats Is a Homo Erectus Lord
39 Jester & Harlequin Outfits Gauss Pistols & Rifles Have 2d4 Giant Ants Is a Humanoid Mass
40 Jumpsuits & Sports Pads Golf Clubs & Cricket Bats Have 2d6 Chicken Wolves Is a Man Beast
41 Karate Gis & Kung Fu Outfits H&K G36s & FN P-90s Have 2d6 Vomit Flies Is a Medusoid
42 Keebler Elf & Garden Gnome Costumes H&K MP-5s & Glock Pistols Have 3d4 Leech Rabbits Is a Pumpkin Man
43 Keffiyeh & Thobe Hand Crossbows & Spring Guns Have 3d6 Attack Dogs (stats as Ordinary Wolf)/Rot Dogs Is a Synthetic disgused as a mutant
44 Kendo Armor Hockey Sticks & Pucks Have a contract for a Torturer Is a Vile Slasher
45 Kilts & Woad Hoes & Rakes Have access to a Robot Expert Kaiju Beast as mount
46 Knight Armor & Surcoats Hooks Swords & Flying Hammers Have access to combat drugs Killborg: One arm replacd with Mini-gun
47 Lacrosse Uniforms & Pads Hunting Rifles & Shotguns Head Hunters Laser Sword or Beam Saber11
48 Leather & Sports Pads Ice Axes & Grappling Hooks Head Spike Piercings Laser Weapon9
49 Leathers & Chains Junk Catapults & Scrap Ballista High on happy time drugs Losing one beneficial mutation
50 Leathers & Spikes Knives &Motorcycle chains Hired a Mechanic Maser Weapon8
51 Letterman Jackets & Baseball Caps Kukris & Butterfly Knives Hit & Run attackers Mass Murderer or Serial Killer
52 Mafia Suits & Fedoras Kusari-gama & Chain Whips Inexperienced (-1 to saves) Megalomaniac Conquerer
53 Marching Band Uniforms Laser Pistols & Rifles Limb Spike Piercings Metal plate covers half of head
54 Matador Costumes Lead Pipes & Nail Boards Maori-style Tattoos Minor Cyborg: Metal Jaw & One Hand is Cybernetic (as Power Fist)
55 Mexican Bandito look; Sombrero, Poncho, Bullet bandoliers M-16s & .45 Pistols Mark territory with bodies hanging from chains, gallows, and/or cages Missing a hand, replaced by hook
56 Military Dress Uniforms Machetes & Bolas Mark territory with crucified bodies Missing a leg
57 Motorcycle Leathers & Motorcycle Helmets Maglights & Chainlocks Mark territory with impaled bodies on poles Missing or damaged teeth, likes to smile a lot
58 Catgirls & Playboy Bunny Girls Mallets & Morning Stars Mark territory with piles of skulls/heads Monster Cyborg: Appears as fierce monster, same attacks and damage. Random Roll
59 Musketeer Outfits Meat Cleavers & Meat Hooks Mark territory with severed heads on poles Night Goat as mount
60 Nazi Uniforms, Gas Masks, & Stahlhelms Molotov Cocktails & Pipe Bombs Military Tattoos Pet Chitterling
61 Ninja Costumes & Chainmail Monk Spades & Tiger Tridents Neck or Lip Stretching Pet Gamma Sloth
62 Ocktoberfest Lederhosen MP-40s & Lugers Only attack at night Pet Insectoid Eye
63 Parachute Pants & Jean Jackets Nail Guns & Sledgehammers Only attack from behind their victims Pet Kamata
64 Park Ranger Uniforms Nunchaku & Tonfa Paint themselves as Clowns and/or Mimes Pilots a Combat Mech
65 Pimp Suits2 Plasma Pistols & Rifles Paint themselves as Crow-style reventants Pilots a Construction Mech
66 Pirate Outfits3 Pool Cues & Beer Bottles Paint themselves as Harlequins and/or Zannis Pilots a Crab Tank
67 Plastic Tarps made into Coats & Capes Pruning Shears & Lawn Mower Blades Paint themselves as War Boys Pilots a Giant Humanoid Robot
68 Police Uniforms Pub Darts & Tranquilizer Guns Paint themselves in Ganguro style Pilots a Mining Mech
69 Postman Uniforms Radiation Guns & EMP Bombs Paint themselves like Juggalos Pilots a Robot Tank
70 Priest & Nun Outfits Rapiers & Main Gauches Paint themselves like KISS members Pilots a Spider Tank
71 Racecar Driver Outfit & Helmet Roman Swords & Pilum Paint themselves with Blackface Plasma Weapon8
72 Rapper Clothing & Bling Rubber Chickens & Hand Buzzers Paint themselves with Corpse Paint Porcine Devourer as mount
73 RCMP Uniforms Saiga Shotguns & PP-2000s Paint themselves with War Woad Power Fist
74 Riot Armor & Riot Shields Samurai Swords Pierced Ears Powered Exoskeleton6
75 Robot Plates & Robot Head Helmets Saw Blades & Clay Pigeon Traps Pierced Lips & Tongues Radiation or Fusion Rifle
76 Roller Derby Costumes Scythes & Sacrificial Knives Pierced Navels & Eyebrows Reflec Armor6
77 Roman Armor & Shields Shivs & Shanks Pierced Nipples & Genitals Ritually Sacrifices Victims
78 Russian Fur Look & Ushankas Shovels & Pick Axes Pierced Noses Ritually scarred
79 S&M Bondage Outfits Shuriken & Kunai Polynesian-style Tattoos Robobrain: Human brain in robot body
80 Safari Outfits & Pith Helmets Sickles & Hammers Prison Tattoos Roll for Random Drawback Mutation10
81 Sailor Uniforms & Life Vests Slingshots & Clubs Run with a Spy Runs around naked
82 Samurai Armor & Kabuto Spear Guns & Harpoons Russian Mafia-style Tattoos Scar across one eye, eye missing
83 Scrap Plate Armor, Soup Pot Helmets, & Road Sign Shields Staves that split into Three-Piece-Rods Set Traps for victims Self-Styled “Baron/Baroness”
84 Prison Uniforms, Orange or Black & White Striped Sticks & Stones Skilled (+1 to damage) Self-Styled “Count/Countess”
85 Shriner Vests & Fezzes Street Sign Pole Spears & Cinderblock Hammers Slave Tattoos Self-Styled “Duke/Duchess”
86 Silver Jumpsuits & Bubble Helmets Stun Batons & Neural Whips Sneak attack utilizing Stealth Gear Self-Styled “Emperor/Emperess”
87 Spacesuits Swords & Lances Snipe at victims Self-Styled “General”
88 State Trooper Uniforms T-Squares & Yard Sticks Steroid Abuse/Strength Boosters Self-Styled “King/Queen”
89 Superhero/Supervillain Costumes Tazers & Stun Guns Teeth Collectors Self-Styled “Master/Mistress”
90 Tire Armor Tec-9s & Mac-10s Teeth Filed into Points Self-Styled “Overlord”
91 Trenchcoats & Dusters Thuribles & Croziers Tripping on mental mutation boosting drugs Self-Styled “Sheriff”
92 Trashy Army Surplus Attire4 Tomahawks & Entrenching Tools Tyros (-1 to damage) Self-Styled “Warlord”
93 Trenchcoats & Sunglasses Tommy Guns & Sawn Off Shotguns Undisciplined (-1 to morale) Stun Weapon8
94 White Overalls, Black Bowler Hats, Codpieces, & Combat Boots Torches & Pitchforks Use Camouflage and/or Ghillie Suits to ambush victims Thinks self a Vampire
95 Wingsuits Umbrellas & Parasols Use hallucinogenic drugs Trauma Harness6
96 Witch Doctor Costumes & Masks Uzis & Mini-Uzis Use jamming equipment to hide from victims Vibro Axe or Grav Hammer12
97 Wizard & Witch Robes & Hats Vibro-Swords & Warp-Field Maces Use mental mutation illusions to trick victims Wasteland Survival Armor6
98 Wrestling Tights & Luchador Masks Walking Sticks & Switchblades Veterans (+1 attack) Winged Cyborg: Light Natural Armor, Complete Wing Development
99 Yellow Rain Slickers & Sou'westers Whips & Nets With a Blacksmith or Weaponsmith Xeno Battle Cattle mount
00 Zoot Suits Zip Guns & Potato Guns Yakuza-style Tattoos Zunicorn as mount

Note 1: Clowns, Ringmasters, Circus Acrobats, Lion Tamers, Daredevils (human cannonballs, sword swallowers, fire-eaters/breathers, etc), Strongmen/women, Stage Magicians, Dancing Girls
Note 2: Large brimmed hats decorated with feathers, excessively large sunglasses, tall platform shoes, lots of bling, a brightly colored suit often trimmed in fur or zebra/leopard patterned.
Note 3: Tricorne Hats, Bicorne Hats, Bandanas, Breeches, Simple Shirts (generally striped), Buckles, Bandoliers, Sashses, Vests, Naval Jackets, Buccaneer Boots, Thigh High Boots; may have eye patches, peg legs, and/or hook hands. Keep an eye out for skull and/or crossbone decorations.
Note 4: US ARMY WWII uniforms, Hunter camouflage, “Urban” Camouflage, Tacti-cool vests/webbing,
Note 5: Big Scary Knives: Rambo-style Survival Knives, Knives with spiked knuckle dusters, sacrificial knives, etc.
Note 6: See D is for Defense, Part 4.
Note 7: Roll 1d4: 1 – Scout EMA, 2 – Light EMA, 3 – Medium EMA, 4 – Heavy EMA.
Note 8: 50% chance of either a pistol or a rifle.
Note 9: Roll 1d4: 1 – Blaster Rifle, 2 – Laser Pistol Mk 1, 3 – Laser Pistol Mk 2, 4 – Laser Rifle.
Note 10: Random Drawback Table:
Roll Drawback Roll Drawback
01 Atrophied Cerebellum 13 Phantasmal Damage
02 Bizarre Appearance 14 Phobia
03 Dual Cerebellum (Defective) 15 Pituitary Deformation
04 Epidermal Susceptibility 16 Poison Susceptibility
05 Fraility 17 Prey Scent
06 Hemophilia 18 Reduced Immune System
07 Increased Caloric Needs 19 Reduced Oxygen Efficiency
08 Mind Reflection (Defective) 20 Sensory Deficiency
09 Negative Empathy 21 Simian Deformity
10 Obese 22 Slow Mutant
11 Pain Insensitivity 23 Vision Impairment
12 Pain Sensitivity 24 Weak Will

Note 11: Laser Sword or Beam Saber: 6d6 damage, 1 lb weight, Minifusion Cell (30 minutes run time).
Note 12: Vibro-Axe 1d10+20 damage, 10 lbs weight, Minifusion Cell (30 minutes run time), Grav Hammer: 10d6 damage, 30 pounds weight, Minifusion Cell (20 minutes run time).

Roll Head Hair Facial Hair Color
01 Afros Anchor Beards Aqua
02 Cornrows Braided Beards Blue
03 Crew Cuts Copstashes Brick Red
04 Devilocks Dali Moustaches Cherry Red
05 Dreadlocks Frank Zappas Crimson
06 Fauxhawks Fu Manchus Forest Green
07 Flattops Garibaldi Beards Gold
08 Hi-to Fades Goat Patches Jet Black
09 High & Tights Goatees Lavender
10 Jheri Curls Handlebar Moustaches Lilac
11 Liberty Spikes Hitler Moustaches Lime Green
12 Mohawks Horseshoe Moustaches Magenta
13 Mullets Lincoln Beards Orange
14 Pompadours Mario Moustaches Pink
15 Ponyhawks Mutton Chops Powder Blue
16 Ponytails Porn Staches Purple
17 Psychobilly Wedges Sideburns Scarlet
18 Rattails Spade Beards Silver
19 Rizentos Van Dykes Steel
20 Scalplocks Verdi Beards Teal
21 Shaved/Bald Viking Beards Violet
22 Spiked Walrus Moustaches White
23 Surfer Hair Wario Moustaches Yellow
24 Topknots ZZ Top Beards Rainbow, roll 1d4+2 times

These random tables are for determining the modes of transporation for Raiders, Marauders, Pirates, and Traders. Raiders roll on the Land Vehicle Table, Marauders roll on the Military Vehicle Table, and Pirates roll on the Watercraft Table. Traders roll on the Land, Watercraft, or Aircraft Tables, depending on the type of Trader (usually only Air Vehicle Traders will roll on the Aircraft Table).

VEHICLE MIX (I riffed off of Konsumterra’s Wasteland Gangs Tables for this.)
Roll Vehicle Mix
1-4 100% all the same, roll once on the appropriate table.
5-8 80% are one type of transporation, while the other 20% are considered support or auxiliary vehicles, roll twice.
9-11 75% are one type of transporation, while the other 25% are considered support or auxiliary vehicles, roll twice.
12-14 60% are one type of transporation, while the other 40% are considered support or auxiliary vehicles, roll twice.
15 50% are the primary mode of transporation, 25% represent support vehicles, and 25% are auxiliary vehicles, roll three times.
16 40% are the primary mode of transporation, 30% represent support vehicles, and 30% are auxiliary vehicles, roll three times.
17 30% are the primary vehicles, 30% are secondary vehicles, 30% are auxilliary vehicles, and 10% are support vehicles, roll four times.
18 25% are the primary vehicles, 25% are secondary vehicles, 25% are auxilliary vehicles, and 25% are support vehicles, roll four times.
19 20% are the primary vehicles, 20% are secondary vehicles, 20% are tertiary vehicles, 20% are auxilliary vehicles, and 20% are support vehicles, roll five times.
20 20% are the primary vehicles, 20% are secondary vehicles, 20% are auxilliary vehicles, 20% are support vehicles, and 20% are another type of vehicle (for example, if the primary mode of transporation is Land, then roll on the Military, Watercraft, or Aircraft table for this division of vehicles), roll five times.

Roll Land Military (land) Watercraft Aircraft
01 Ambulances & Rescue Squad Trucks Aerosani Airboat Adamski Flying Saucer
02 Armored Bears Amphibious Armored Personnel Carrier Barque Air Car
03 Armored Cash Transport Trucks & Security Vans Amphibious Tank Bass Boat Amphibious Helicopter
04 Armored VIP Limos & SUVs Anti-Aircraft Tank Bathtub Boat Antigravity Barge
05 Baby Carriages & Shopping Carts Armored Bulldozer Bireme/Trireme Antigravity Disc
06 Backhoe Loaders & Bulldozers Armored Car Brig Antigravity Sled
07 Bicycle Rickshaws & Hansom Cabs Armored Command Vehicle Brigantine Assault Helicopter Gunship
08 Bicycles & Quadracycles Armored Engineering Vehicle Bulk Carrier Autogyro
09 Big Rigs/Semis/18-Wheelers Armored Fighting Vehicle Cabin Cruiser Bat-winged Zebras
10 Box Trucks Armored Flamethrower Caique Bell UFO
11 Brachiation Armored Infantry Fighting Vehicle Canoe Biplane
12 Car Trailer Wagons/Carts Armored Minelayer Carrack Blimp
13 Chariots Armored Modular Vehicle Carvel or Cog Bush Plane
14 Chopper & Roaster Motorcycles Armored Patrol Vehicle Catamaran/Trimaran C-130 Turboprop Transport
15 Classic VW Bugs & Buses Armored Personnel Carrier Cigarette/Gofast Boat Cargo Tilt Rotor
16 Cruising Motorcycles Armored Recovery Vehicle Coast Guard Cutter Cessna
17 Dire Wolves & Sabre-Toothed Cats Armored Vehicle-Launched Bridge Container Ship Cloud Castle
18 Dirt Bikes Assault Amphibious Vehicle Coracle Conical Hat Flying Saucer
19 Dog Sleds Assault Breacher Vehicle Corvette Corporate Jet (Gulfstream)
20 Double Decker Buses Assault Gun Cruise Ferry Corporate Tilt Rotor
21 Dump Trucks & Concrete Mixers Attack Motorcycle Cruise Ship Crop Duster
22 Dune Buggies & Sand Rails Beam Tank Cruise Submersible Dirigible
23 Farm Tractors & Harvesters Calliope AA System Cruiser Domed Flying Saucer
24 Forklifts & Cranes Combat Engineer Vehicle Cruising Yacht Dragon-class Ornithopter
25 Front Loaders & Steam Rollers Combat Reconnaissance Patrol Vehicle Deep Sea Submersible Dropship
26 Garbage Trucks & Street Sweepers Command Car Destroyer Feathered Serpents
27 Giant Ants Crab Tank (Robotic) Dhow Firefighting Helicopter
28 Giant Beetles Cruiser Tank Diesel-Electric Attack Sub Flat-topped Straw Hat Flying Saucer
29 Giant Crabs Demolition Tank Dock Landing Ship Floatplane
30 Giant Jackalopes Desert Patrol Vehicle Dory Flying Boat
31 Giant Scorpions Drone Control Car Dromon Flying Cocoon
32 Giant Spiders Expeditionary Fighting Vehicle Exploration Submersible Flying Elephants
33 Go-Karts Fast Attack Vehicle Felucca Flying Fortress
34 Golf Carts Fast Reconnaissance Vehicle Fish Processing Vessel Flying Gas Bladder Plant
35 Gymnastics & Acrobatics Flak Trak Fishing Boat Flying Island
36 Hearses & Limousines Flame Tank Fishing Junk Flying Tank Helicopter Gunship
37 Hovercraft & Hovercars Gatling Tank Fishing Trawler Flying Triangle
38 Hovercycles & Rocket Bikes Ground Effect Tank Float Tube Four Propellor Heavy Bomber
39 Ice Cream Vans & Food Trucks Gun Jeep Frigate Gamma Wyverns
40 Jeepneys & Songthaews Gun Truck (Technical) Galleon Gas Balloon Skyship
41 Jeeps & Vans Half-Track Galley Giant Bats
42 Land Sharks Heavy Recovery Vehicle Gondola Giant Bees & Wasps
43 Land Whales Heavy Tank Gunboat Giant Dragonflies
44 Landmasters & Ark IIs High Mobility Artillery Rocket System Houseboat Giant Pigeons
45 Lowriders & Rice Burners Hovertank Hydrocycle Giant Space Cigar Mothership
46 Marching Formation Humvee or Gaz Tigr Hydrofoil Griffon-class Ornithopter
47 Minivans & Family Cars Infantry Combat Vehicle Hydroplane Gyrocopter
48 Monkey Bikes & Mini-Bikes Infantry Fighting Vehicle Ice Breaker Gyrodyne
49 Monster Trucks Infantry Mobility Vehicle Inflatable Life Raft Hang Glider
50 Mopeds & Scooters Infantry Tank Jetski/Jet Boat Heavy Lift Tilt Wing
51 Motorized Trikes & Three-Wheeled Bubble Cars Internal Security Vehicle Jonboat Hippogriff-class Ornithopter
52 Muscle Cars & Hot Rods Jeep Kayak Hot Air Balloon
53 News Vans & Satellite Trucks Joint Light Tactical Vehicle Knarr Jetcopter
54 Parade Floats Landing Vehicle Tracked Landing Craft Air Cushion Jetpack
55 Parkour/Free Running Laser Tank Landing Craft Utility Jumbo Jet
56 Pickup Bed Wagons Light Anti-Aircraft Vehicle Large Patrol Vessel Kite
57 Pogo Sticks & Unicycles Light Anti-Armor Vehicle LASH Carrier Lenticular-shaped Flying Saucer
58 Police Motorcycles & K-9 Transports Light Armored Vehicle Longship/Drekkar Light Utility Helicopter
59 Police Patrol Cars & Rhino SUVs Light Artillery Rocket System Luxury Yacht Manticore-class Ornithopter
60 Prisoner Transport Buses & Paddy Wagons Light Gun Car Man of War Motor Glider
61 Racing Motorcycles & Sports Bikes Light Multirole Vehicle Mega Yacht Nightmare-class Ornithopter
62 Rat Rods & Dragsters Light Strike Vehicle Merchant Submersible Observation Helicopter
63 Riding Ankylosaurians Light Tank Midget Submarine P-38 Twin Boomed Fighter
64 Riding Birds Long Range Patrol Vehicle Minelayer Parade Baloon w/Gondola
65 Riding Cats Main Battle Tank Minesweeper Pegasus-class Ornithopter
66 Riding Ceratopsians Marine Multi-Purpose Vehicle Mini-Submarine Phoenix-class Ornithopter
67 Riding Dogs Medical Armored Personnel Carrier Missile Boat Powered Parachute
68 Riding Grasshoppers Medium Tank Motor Launch Powered Paraglider
69 Riding Lizards Mine Protected All Terrain Vehicle Narco-Submarine Pterosaurs
70 Riding Sauropods Mine Protected Vehicle Ocean Liner Quadcopter
71 Riding Velociraptors Mobiel Repair Vehicle Ocean Research Vessel Ramjet
72 Riot Control Vehicles & SWAT Trucks Mobile Artillery Oil Tanker Roc-class Ornithopter
73 Robot Camels & Llamas Mobile Surface-to-Air Missile Launcher Pirogue Rocket Belt or Rocket Boots
74 Robot Elephants & Mammoths Mortar Carrier Police Boat Rocketship
75 Robot Horses & Unicorns Mortar Cycle Punt Rotorkite
76 Robot Rhinos Multiple Gun Motor Carriage Purse Seiner Sailplane
77 Robotic Reindeer & Elk Multiple Rocket Launcher Reefer Ship Saturn-shaped Flying Saucer
78 Rollerblades/Skates Protected Patrol Vehicle Rigid Hull Inflatable Boat Scramjet
79 RVs & Motor Homes Psychotronic Autonomous Tank (Robotic) River Monitor Search & Rescue Tilt Rotor
80 Sand Sailors & Dune Ships Radar Jammer Truck River Patrol Boat Sky Rays
81 School Buses Radar Truck Riverboat/Paddlesteamer Skycrane Helicopter
82 Sedans & Pickups Recon Motorcycle Rowboat Space Shuttle
83 Shank's Mare Reconnaisance Vehicle Runabout Sphinx-class Ornithopter
84 Short Buses & Dollar Vans Scout Car Sailboat/Cutter Stealth Fighter
85 Skateboards & Kickscooters Self-Propelled AA Gun Salvage Ship Strategic Bomber
86 Sleighs & Sleds Self-Propelled Air Defense System Sampan Strike Fighter Jet
87 Snow Skies & Snowboards Self-Propelled Howitzer Sloop Supersonic Recon Jet (SR-71)
88 Snowmobiles & Snowcats Self-Propelled Mortar Speed Boat Supesonic Transport
89 Sports & Race Cars Siege Tank Submarine Cargo Vessel Swing Wing Fighter-Bomber
90 Stage Coaches & Conestoga Wagons Spider Tank (Robotic) Submersible Yacht Tilt Rotor Gunship
91 Stilts Staff Car Surfboard or Windsurfer Tilt Wing Bomber
92 SUVs & Hummers Stealth Tank Swan or Duck Paddle Boat Tiltjet Fighter
93 Swamp Buggies & Rock Crawlers Surface to Surface Missile Launcher Torpedo Boat/PT Boat Tiltwing Interceptor
94 Taxicabs & Pizza Delivery Pickups Tank Destroyer Tramp Freighter Transport Helicopter
95 Three- & Four-Wheelers Tank Transporter Tugboat Triplane
96 Tornado Intercept Trucks and Stormchaser Vehicles Tankette Vehicle Ferry Troop Transport Tiltjet
97 Touring Motorcycles & Sidecars Tesla Tank War Junk Twin Turbojet Attack Aircraft (A-10)
98 Tow Trucks & Fire Engines Troop Transport Water Taxi Ultralight
99 Velomobiles Vulcan Air Defense System Wetbike Wyvern-class Ornithopter
00 Wheelchairs & Mobility Scooters Walker Tank Xebec Zeppelin