Saturday, September 9, 2017

Starting Arms & Armor

This is the last entry in my line of starting stuff and equipment notes (at this time, still working on my revised equipment lists, which will probably be produced straight to PDF format). I kinda found myself needing more and more information to get any one item done and they all sort of went together, though I may revise some stuff in the future, and will definitely expand some areas.

STARTING ARMS & APPAREL
Roll Apparel Melee Weapons Missile Weapons
01 Animal Training Padded Armor (AC6) 2x4 with Nails [D] Acid Squirter (1d6 uses)
02 Armored Robes (AC7) Aluminum Baseball Bat [F] Aerosol Can Flamethrower (1d4 uses)
03 Bandoliers & Belts over shirt and pants (AC9) Annihilator Wrecking Bar [F] Aklys
04 Bankruptcy Barrel (AC6) Bachete Atlatl
05 Bark Lamellar (AC5) Balisong [D] Ballistic Knife
06 Basic Barbarian Furkini & Fur Boots (AC9) Bar Mace [F] BB Gun (1d100 BBs)
07 Bedsheet Toga (AC9) Barbwire Coated Baseball Bat [G] Belt Buckle Pistol
08 Black Fatigues (AC9) Belaying Pin [D] Bladed Frisbee
09 Black Trenchcoat (AC9) Billhook [E] Blowgun (2d4 darts)
10 Blanket Robes (AC9) Bladed Hockey Stick [E] Blowpipe (2d4 darts)
11 Bomber Jacket, Flying Cap, and Goggles (AC8) Boarding Axe [H] Blunderbuss (1d6 shots)
12 Bone Armor (AC8) Boarding Pike [H] Boomerang
13 Bone augmented Leather (AC6) Boat Hook [D] Caber (min STR 9 to lift)
14 Boy/Girl Scout Uniform (AC9) Boxing Gloves [B] Ceramic Plate
15 Brightly colored prison jumpsuit (AC9) Brass Knuckles [C] Chakram
16 Buddhist Robes (AC9) Brush Hook [E] Cherry Bomb (1d8)
17 Burger Joint Uniform (AC9) Butcher Knife [D] Class A Fire Extinguisher (1d4 uses)
18 Butcher or Blacksmith Apron (AC8) Cane Knife [E] CO2 Fire Extinguisher (1d8 uses)
19 Camouflage Fatigues (AC9) Cant Hook [D] Composite Bow (2d4 arrows)
20 Canvas Duster (AC9) Cat's Paw [D] Compound Bow (2d4 arrows)
21 Cargo Pants and Work Shirt (AC9) Cestus [C] Compound Crossbow (2d4 bolts)
22 Chicken-Themed Fast Food Uniform (AC9) Chainlock [F] Derringer
23 Cold Weather Coverall & Fur-lined Hooded Parka (AC8) Circular Saw Blade Axe [F] Dry Chemical Fire Extinguisher (1d6 uses)
24 Crocodile or Alligator Skin Cloak (AC8) Claw Gauntlet [D] Dynamite Stick (1)
25 Crustacean Carapace Cuirass (AC5) Claw Hammer [D] Flame Squirter (1d6 uses)
26 Denim Jeans & Cotton Shirt (AC9) Cricket Bat [D] Flare Gun (1d6 flares)
27 Dirty Flightsuit (AC9) Crowbar [F] Flash Powder Hockey Puck (1d4)
28 Elvis Costume (AC9) Denver Tool[G] Flintlock Pistol (1d10 bullets)
29 Faded White Jumpsuit (AC9) Digging Bar [F] Flintlock Rifle (1d10 bullets)
30 Firefighter's Bunker Gear (AC7) Entrenching Tool [F] Glass Bottle
31 Fishing Vest and Hipwaders (AC9) Finger Talons [B] Grenadoe (1d4)
32 Flea infested rags (AC9) Firefighter's Battle Axe[H] Hammer Throw
33 Foil Jumpsuit (AC9) Fishing Gaff [F] Hand Crossbow (2d4 bolts)
34 Form-fitting Bodysuit (AC9) Fishing Trident [F] Hand Mortar (1d4 shells)
35 Frayed Shorts & T-Shirt, Flip-Flops (AC9) Froe [F] Handheld Clay Trap
36 Gambler Suit (AC9) FuBar [F] Hard Rubber Ball
37 Giant Lizard Scale Armor (AC6) Garden Fork [C] Harpoon
38 Gimp/Dominatrix Outfit (AC9) Garden Sickle [E] Harpoon Gun
39 Grease-stained Mechanic's Jumpsuit (AC9) Giant Scorpion Stinger Glove [B+poison] Hawaiian Sling (underwater/surface)
40 Hero Harness (AC9) Golf Club [E] Heavy Crossbow (2d4 bolts)
41 High-collared coat /cloak that conceals lower face (AC9) Hakapik [F] Homemade Shotgun (1d4 shells)
42 Hoodie & Jeans (AC9) Halligan Bar [H] Hot Liquid Squirter
43 Inquisitor Robes & Capirote (AC9) Hatchet [E] Hunga Munga
44 Insect Clamshell Cuirass (AC5) Hawaiian Sling [H] Hurlbat
45 Judo Gi (AC9) Hay Hook [D] Jai Alai Xistera & 2d4 pelotas
46 Karate Gi (AC9) Horseshoe Hand Hammer [C] Javelin
47 Kilt & Woad (AC9) Ice Axe [E] Lacrosse Stick & 2d4 balls
48 Kung Fu Outfit (AC9) Ice Pick [C] Light Crossbow (2d4 bolts)
49 Leather Armor (AC7) IF-221 Trucker's Friend [F] Long Bow (2d4 arrows)
50 Leather augmented with shell pauldrons (AC6) Kelly Tool [G] M-80 Firecracker (1d6)
51 Leather Chaps and Leather Vest (AC8) Knife Spear [F] Marble Gun (1d10 marbles)
52 Leather Duster (AC8) Knuckleduster Knife [D] Media Disc Shuriken (2d4)
53 Leather jacket augmented with coins (AC7) Large Wrench [E] Molotov Cocktail (1d4)
54 Leather reinforced with sports pads (AC5) Lawn Mower Blade Machete [F] Mouth Dart (1d4)
55 Leather reinforced with tires (AC6) Lead Pipe [E] Nail Bomb
56 Leisure Suit (AC9) Letter Opener [C] Nailgun (5d20 Nails)
57 Letterman's Jacket & pants (AC9) Lug Wrench [E] Net
58 Lionskin Hooded Cloak (AC8) Machete [F] Paintball Marker (2d8 rounds)
59 Lumberjack Outfit (AC9) Mail Box Mace [G] Pellet Bow (2d4 pellets)
60 Marching Band Uniform (AC9) Marlinspike [D] Pellet Gun (2d10 pellets)
61 Masked Luchador Costume (AC9) Mattock [H] Pen Gun
62 Moth eaten animal skins (AC9) Meat Cleaver [E] Pepper-Box Pistol
63 Motorcycle Leathers (AC7) Metal Fan Blade Machete [E] Pipe Bomb (1)
64 Nursing Scrubs (AC9) Nailbat [H] Pipe Rifle (1d10 bullets)
65 Olive Drab Fatigues (AC9) Peavey [F] Pneumatic Darter (2d4 darts)
66 Package Courier Uniform (AC9) Pickaroon [F] Pocket Pistol
67 Pastor's Vestments (AC9) Pickaxe [H] Poison Squirter
68 Patchwork pants & shirt (AC9) Pike Pole [G] Potato Cannon (1d6 potatoes)
69 Pimp Suit (AC9) Pitchfork [H] Powder Flask Grenade (1d4)
70 Pizza Delivery Outfit (AC9) Pole Brushing Hook [I] Pub Darts (2d4)
71 Police Uniform (AC9) Pole Cleaver [I] Reinforced Firework Mortar (1d4 starshells)
72 Postal Carrier Uniform (AC9) Polespear [F] Repeating Crossbow (2d4 bolts)
73 Quilted Pads over shirt & pants (AC8) Police Baton [F] Saturday Night Special
74 Railroad Worker Overalls (AC9) Pool Cue [C] Saw Blade Launcher
75 Reflective Safety Vest, Pants, & Shirt (AC9) Pry Axe[F] Scrap Bolas
76 Road Warrior Leathers (AC7) Pulaski [H] Scrap Shuriken (2d4)
77 Sailor Suit (AC9) Rat Flail [E] Shepherd's Sling (4d6 rocks)
78 Shinobi Shozoku (AC9) Raxe [F] Short Bow (2d4 arrows)
79 Silk Pajamas (AC9) Rebar Club [I] Shot Put
80 Silvery Mesh Jumpsuit (AC8) Rolling Pin [C] Slingshot (3d6 ball bearings)
81 Soiled Business Suit (AC9) Rusty Cutlass [G] Spear
82 Sombrero & Poncho (AC9) Shiv [C] Spear Gun (1d6 spears)
83 Spider Carapace Cuirass (AC5) Shovel [H] Spring Darter (2d4 darts)
84 Spiked Punk Leathers (AC7) Ski Pole Spear [E] Staff Sling (2d4 stones)
85 Sports Pad Armor (AC6) Slasher [H] Steel Sphere (2d4)
86 Sports Pads over shirt & pants (AC7) Sledgehammer [E] Stone Put (20-25 lbs stone)
87 Sports Team Uniform (AC9) Sling Blade [I] Swiss Arrow (1d4)
88 Studded Leathers (AC6) Spax Tool [E] Throwing Axe
89 Tan or Khaki Fatigues (AC9) Spike Maul [J] Throwing Brick (1d6)
90 Tan or Khaki Safari Outfit & Pith Helmet (AC9) Spiked Leather Gloves [B] Throwing Circular Saw Blade (1d6)
91 Tattered Rags & Cloth Footwraps (AC9) Splitting Maul [J] Throwing Hammer
92 Tigerskin Cloak (AC8) Street Sign Axe [G] Throwing Knife (1d6)
93 Tire Armor (AC5) Survival Axe [E] Throwing Rock (2d4)
94 Tire Cuirass & Canvas Pants (AC6) Switchblade [C] Throwing Spike (2d4)
95 Tribal Loincloth & Vest (AC9) Trocar [C] Throwing Stick (1d4)
96 Turban and Desert Robes (AC9) Truncheon [F] Tomahawk
97 Utility Coveralls (AC9) Weighted-Knuckle Gloves [A] War Darts (2d4)
98 White Lab Coat (AC9) Wood Chopping Axe [E] Woomera
99 Wolfskin Hooded Cloak (AC8) Wooden Knuckleduster [B] Zip Gun (1d10 bullets)
00 Woolen Bathrobe (AC9) Zombie Pipe Hammer [D] Zipper Gun (5d6 bullets)
Melee Weapon Damage Code:
[A] 1
[B] 1d2
[C] 1d3
[D] 1d4
[E] 1d4+1
[F] 1d6
[G] 1d6+1
[H] 1d8
[I] 2d4
[J] 1d8+1
[K]1d10

Missile Ranges for Mutant Future


Range (in Feet)

Weapon Damage

S

M

L

Aklys 1d3 10 20 30
Atlatl 1d6+1 90 180 270
Blowgun (2' or longer, two hands) 1d3 60 50 90
Blowpipe (<2' long, one hand) 1d3 30 60 90
Bolas 1d3 60 120 180
Boomerang 1d4 90 180 300
Brick 1d4 10 20 30
Caber (min STR 9 to lift) 10d6 STR-10 (STR-10)x2 (STR-10)x3
Chakram 1d4+1 75 150 300
Circular Saw Blade 1d4 20 40 60
Club 1d4 10 20 30
Composite Bow 1d8+STR 300 600 900
Compound Bow 1d10 400 800 1200
Compound Crossbow 1d12 500 1000 1500
Dagger 1d4 15 30 45
Dynamite Stick 3d6 10 20 30
Flaming Oil/Molotov 1d8+ 30 90 150
Frisbee 1 (1d3 if bladed) 100 200 300
Grappling Hook 1d6 40 80 120
Grenade* Varies 30 45 60
Hammer Throw 1d8 90 180 270
Hand Crossbow 1d6 60 120 240
Hard Rubber Ball 1d3 30 90 150
Harpoon 2d4 30 60 90
Hawaiian Sling (underwater/surface) 1d8 10/11 15/16 20/30
Heavy Crossbow 2d4 240 480 720
Hurlbat/Hunga Munga 1d4+1 30 60 90
Jai Alai Xistera 1d4 60 240 480
Javelin 1d6 60 120 180
Kunai 1d3 15 30 45
Lacross Stick 1d4 50 150 300
Lasso NA 30 60 90
Light Crossbow 1d6 180 360 540
Long Bow 1d8 210 420 630
Mouth Dart 1d2 5 15 30
Net NA 30 60 90
Pellet Bow 1d4+1 180 360 540
Pipebomb 6d6 10 20 30
Polespear (underwater/surface) 1d6 7/8 11/12 15/22
Pub Dart 1 15 30 45
Repeating Crossbow 1d4 120 240 600
Shepherd's Sling 1d4 120 240 480
Short Bow 1d6 150 300 450
Shot Put 1d10 25 50 75
Shuriken 1d4 20 40 60
Slingshot 1d4+1 150 300 600
Spear 1d6 30 60 90
Speargun (underwater/surface) 2d4 15/16 22/24 30/45
Staff Sling 1d6 200 400 600
Steel Sphere 1d3 30 90 150
Stone Put (20-25 lbs stone) 1d12 20 40 60
Throwing Axe 1d6 30 60 90
Throwing Coin 1 10 20 30
Throwing Hammer 1d4+1 30 60 90
Throwing Knife 1d4 20 40 60
Throwing Spike 1d3 15 30 45
Throwing Stick/Woomera 1d4 100 200 300
Thrown Rock 1d2 30 90 150
Tomahawk 1d4+1 40 80 160
Trident 1d6 25 50 150
War/Lawn Dart/Swiss Arrow 1d4+1 60 120 180
Optional: For thrown objects, Strength Modifier to Damage increments 5/10/15 feet of distance for every +1 adjustment. I.e. a character with a STR of 16 (+2) would add 10' to short range, 20' to medium range, and 30' to long range. For weaker characters with a negative modifier to Damage, reduce the range distances by one-half for every -1 adjustment. I.e. a character with a STR of 4 (-2) would be limited to 1/4 the distances listed, for example, a Tomahawk would be at 10/20/40 for S/M/L. In the case of rounding, if the STR score is on high side of the negative adjustment (i.e. a STR of 5 for the -2 adjustment), round up, if on the low side (i.e. a STR of 4 for the -2 adjustment), round down. (In the case of STR of 3, round up, anything below that, round down.)

Acid Squirter: Squirt gun modified to project acid.
Aerosol Can Flamethrower: A pressurized gas can using a flammable liquid combined with a lighter.
Ballistic Knife: Spring or compressed air-powered projectile knife.
Cherry Bomb: 1d4 damage, blast radius 1 ft, weight NA.
Flame Squirter: Squirt gun modified to project flammable liquid combined with an ignition source.
Flare Gun: Standard flare launching pistol.
Flash Powder Hockey Puck: As per Concussion Grenade, MF page 118.
Grenadoe: 1d10 damage, blast radius 10 ft, weight 1 lb.
Hand Mortar: Scrap-built portable mortar.
Hot Liquid Squirter: Squirt gun firing very hot liquids.
Marble Gun: Pipegun type weapon firing marbles instead of bullets with pneumatic or pressurized gas power.
M-80 Firecracker: 1d6 damage, blast radius 2 ft, weight NA.
Pneumatic Darter: Pistol version of a tranquilizer gun.
Poison Squirter: Squirt gun modified to fire poisonous liquid.
Powder Flask Grenade: 1d8 damage, blast radius 10 ft, weight 1 lb.
Reinforced Firework Mortar: Standard fireworks mortar that has been reinforced with scrap materials to last longer.
Spring Darter: Spring powered tranquilizer pistol.

Improvised and Poorly Made Firearms: Including Belt Buckle Pistol, Derringer, Home Made Shotgun, Pen Gun, Pepper-Box, Pipe Rifle, Pocket Pistol, Potato Cannon, Saturday Night Special, Zip Gun, and Zipper Gun (a poorly made low caliber fully automatic submachine gun). I should probably have a random chance of malfunctions/breakage, but I'm still thinking about how I want to implement that.




Range



Weapon Damage Trigger Type Normal Maximum Ammo Capacity Weight
Acid Squirter Acid Damage Normal 25 ft. 40 ft. 5 lbs acid 1 lb (empty)
Aerosol Can Flamethrower 1d6 flame for 1d4 rounds Normal 2 ft. 5 ft. 1d4 shots 1 lb
Ballistic Knife 1d4 Normal 10 ft. 16 ft. 1 shot 1 lb
Belt Buckle Pistol 1d4 Automatic 50 ft. 100 ft. 4 ½ lbs
Blunderbuss 3d6/1d6 Normal 50 ft. 100 ft. 1 6.5 lbs
Class A Fire Extinguisher Save vs Stun or be blinded for 1d4 rounds Normal 15 ft. 30 ft. 4 25 lbs
CO2 Fire Extinguisher Save vs Stun or be blinded for 1d4 rounds Normal 5 ft. 10 ft. 2 15 lbs
CO2 Fire Extinguisher Save vs Stun or be blinded for 1d4 rounds Normal 5 ft. 10 ft. 4 30 lbs
CO2 Fire Extinguisher Save vs Stun or be blinded for 1d4 rounds Normal 5 ft. 10 ft. 6 40 lbs
CO2 Fire Extinguisher Save vs Stun or be blinded for 1d4 rounds Normal 5 ft. 10 ft. 8 50 lbs
Derringer 1d4 Normal 200 ft. 400 ft. 4 1.75 lbs
Dry Chem Fire Extinguisher Save vs Stun or be blinded for 1d4 rounds Normal 5 ft. 20 ft. 4 30 lbs
Flame Squirter 3d6 flame damage for 1d4 rounds Normal 25 ft. 40 ft. 5 lbs fuel 1 lb (empty)
Flare Gun 6d6 flame damage for 1d4 rounds Normal 375 ft. 500 ft. 1 flare 2.5 lbs
Flintlock Pistol 1d10 Normal 150 ft. 300 ft. 1 3 lbs
Flintlock Rifle 1d12 Normal 400 ft. 800 ft. 1 10 lbs
Hand Mortar 5d10 Normal 750 ft. 1500 ft. 1 25 lbs
Home Made Shotgun 3d6/1d6 Normal 50 ft. 100 ft. 1 or 2 8 lbs
Hot Liquid Squirter 1d3 Normal 25 ft. 40 ft. 5 lbs liquid 1 lb (empty)
Marble Gun 1d6 Normal 300 ft. 600 ft. 24 marbles 5 lbs
Pen Gun 1d4 Normal 25 ft. 50 ft. 1 ½ lb
Pepper-Box 1d4 Automatic 15 ft. 300 ft. 6 4 lbs
Pipe Rifle 1d12 Normal 400 ft. 800 ft. 1 10 lbs
Pneumatic Darter Tranquilizer Gun Normal 115 ft. 250 ft. 1 dart 3 lbs
Pocket Pistol 1d4 Automatic 75 ft. 150 ft. 6 1 lb
Poison Squirter Save vs Poison, Poison Damage, Blinding Normal 25 ft. 40 ft. 5 lbs poison 1 lb (empty)
Potato Cannon 1d20 Normal 300 ft. 600 ft. 1 13 lbs
Reinforced Firework Mortar 2d6 Normal 100 ft. 200 ft. 1 5 lbs
Saturday Night Special 1d4 Normal 75 ft. 150 ft. 6 1 lb
Spring Darter Tranquilizer Gun Normal 115 ft. 250 ft. 1 dart 3 lbs
Zip Gun 1d4 Normal 75 ft. 150 ft. 6 1 lb
Zipper Gun 1d4 Rapid Fire 150 ft. 300 ft. 100 3 lbs

Post Apocalyptic Fast Packs and Random Starting Gear

POST APOCALYPTIC FAST PACKS
I always liked the idea of fast packs for RPGs, but I've never really found any done for post apocalyptic settings. For standard Mutant Future I suppose you could use any of the existing fantasy ones, but I like mine to be more post apocalyptic in nature. The Extra Starting Gear/Loot table is somewhat in response to Other Dust's similar table, but expanded to include a LOT more options. It can also double as a random loot the body table by rolling several times.

Roll Recruit Wasteland Vagabond Ruins Scrounger Prepper
01 Haversack Satchel Messenger Bag Knapsack
02 Utility Belt* Mesh Bag (as small sack) 2 Plastic Grocery Bags Laundry Bag (as small sack)
03 Skivvy Roll Socks & Underwear (2 pair each) Emergency Pants Skivvy Roll
04 3 days Iron Rations 3 days GORP 3 days Canned Food 3 days Food Energy Bars
05 Canteen Waterskin 2x1 liter plastic bottles 2x1 quart plastic bottles
06 Disposable Lighter Flint & Steel 2 books of paper matches Fresnel Lens
07 Military Flashlight 6x Torches 12x Candles Cheap Plastic Flashlight
08 Raincoat Poncho Sheet of plastic 4x6' Plastic Tarp 8x8'






Warrior Wasteland Wanderer Ruins Scavenger Survivor
01 Small Rucksack Small Backpack School Backpack Small Backpack
02 Combat Harness 2 Small Sacks Plastic Trash Bag Tote Bag
03 Skivvy Roll + Field Uniform Socks & Underwear (3 pr) Skivvy Roll + Emergency Pants Skivvy Roll + Bivvy Roll****
04 3 days C-Rations 3 days Pemmican 3 days Canned Meals 3 days Dehydrated Rations
05 1 liter Hydration Pack Canteen Gallon Plastic Jug 1 Liter Dromedary Bag
06 2 Disposable Lighters Box of wooden matches BBQ Lighter Magnesium/Ferrocerrium Firestarter
07 Taclight Lantern Penlight Flashlight Head Lamp
08 1st Aid Treatment Kit Medicine Bag Basic FAK Travel FAK
09 Gas Mask Dust Mask Surgical Mask Respirator Mask
10 Multi-Tool Compass Jimmy (mini-crowbar) Swiss Army Knife






Veteran Wasteland Ranger Ruins Prospector Survivalist
01 Large Rucksack Large Backpack Duffel Bag Large Backpack
02 Load Bearing Equipment Large Sack 2 Reusable Shopping Bags 2 Tote Bags
03 2 Skivvy Rolls, Cold Weather Gear, Field Uniform Socks & Underwear (4 pr) Extra Set of Clothes Extra Set of Clothes + Rain Gear
04 3 days MREs 3 days Trail Rations 3 days Precooked Meals 3 days Freeze Dried Rations
05 2 liter Hydration Pack + Canteen 2 liter Dromedary Bag 2 Canteens 2 Liter Dromedary bag
06 Zippo Lighter Set of Waterproof Matches 2 Disposable Lighters Set of Waterproof Matches
07 Maglight Flashlight LED Lantern High Powered Flashlight LED Flashlight
08 Trauma Kit Medical Kit Travel FAK Family FAK
09 Ballistic Gas Mask Dust Mask & Goggles Paintball Mask Full Face Respirator Mask
10 Entrenching Tool Compass Halligan Tool Hygiene Kit
11 Multi-Tool Fishing Kit Lockpick Set Trowel
12 Weapon Cleaning Kit Hatchet Sillcock Water Valve Key Water Filter
*Utility Belts include Military Web Belts, Police Duty Belts, Sam Browne Belts, etc.
**Skivvy Roll: 1 pair of socks, 1 set of underwear, 1 t-shirt, folded into a roll.
***GORP: Good Old Raisins & Peanuts, or Granola, Oats, Raisins, Peanuts...i.e. Trail Mix.
**** Bivvy Roll: 1 pair of thermal (long) underwear, pants and shirt.

Quick First Aid Kit (FAK) Details:
Herbalism Bag: Contains (6) herbal mixtures which heal 1d4 hit points each.
Medicine Bag: Contains (10) home-brewed remedies which heal 1d6 hit points each.
Holistic Bag: Contains (24) holistic medicine mixtures which heal 1d8 hit points each.
Travel First Aid Kit: Contains (6) units of medical supplies (medicine, bandages, cleansers, etc.) which heal 1d4 hit points each.
Basic First Aid Kit: Contains (10) units of medical supplies which heal 1d6 hit points each.
Family First Aid Kit: Contains (24) units of medical supplies which heal 1d8 hit points each.
First Aid Treatment Kit: Military version of a Travel FAK, Contains (8) healing units which heal 1d4 hit points each.
Trauma Kit: Contains (12) healing units which heal 1d6 hit points each.
Field Doctor Kit: Contains (30) healing units which heal 1d8 hit points each.
EMT/Paramedic Kit: Contains (24) medical units which heal 1d4 hit points each. Also contains 4 Antitox, 4 Filter-Dose, 4 K-O Shot, and 4 Rad-Purge Shot.
Medical Kit: Contains (48) medical units which heal 1d6 hit points each. Also contains 10 Antitox, 10 Filter-Dose, 10 K-O Shot, and 10 Rad-Purge Shot.
Doctor's Bag: Contains (60) medical units which heal 1d8 hit points each. Also contains 24 Antitox, 24 Filter-Dose, 24 K-O Shot, and 24 Rad-Purge Shot.

Random Extra Starting Gear/Loot Table (Roll 1d4 and percentile)
Roll Table 1 Table 2 Table 3 Table 4
01 10 Pepper Packets Box of 12 Crayons Hardhat Poncho Liner Blanket
02 10 Salt Packets Box of 50 Adhesive Bandages Harmonica Pop-up Tent
03 10 Sugar Packets Premium Mo-Tool Axe Hatchet Pot Scrubber
04 10' Pole Butterfly Net High Visibility Vest Prayer Beads/Rosary
05 10'x10' Blue Plastic Tarp Caltrops (2d4) Hockey Mask Pressure Bandages (4)
06 100 Wooden Matches Can of Insect Repellent Holistic Bandage Propeller Beanie
07 100' of Climbing Rope Can of Roach Spray Hoodie Quilt
08 100' Twine Can of WD-40 Hunting Horn Rag Doll
09 12 Glucose Tablets Can Opener, Hand Crank Jerky, 1 day Raincoat
10 12 Plastic Stakes Can Opener, P:-38 Jimmy Mini-Crowbar Ratty Blanket
11 12 Trick Candles Candlestick Jump Rope Reach Extender/Grabber Arm
12 12" Ruler Canned Meals, 1 day Jumper Cables Reading Glasses
13 2 D-Rings Canteen, Water Bottle, or Gourd Junior Survival Book Reefer Bong
14 2 Shoe Laces Carabiner Kazoo Refrigerator Letter Magnet
15 24 Waterproof Matches Cathole Trowel Key Chain & 1d8 keys Roll of Aluminum Foil
16 25' Snare Wire Caulking Gun Knife Sharpener Roll of Cellophane Tape
17 25' Tape Measure Ceramic Plate Knitting Needles & Yarn Roll of Duct Tape
18 3 Comic Books Chainsaw Chaps Lantern & 2 flasks of fuel Roll of Electrical Tape
19 3 Condoms Cheap Plastic Flashlight Large Crucifix on Necklace Roll of Moleskin
20 3 Porno Mags Cheap Plastic Sunglasses Laser Pointer Roll of Packing Tape
21 3-man Dome Tent Cheap Wrist Watch Leash Roll of Toilet Paper
22 3-ring Binder Chemlights (1d6) Leather Gloves Rubber Duck
23 3' of Rubber Tubing Child's Doll LED Headlamp Rubber Mallet
24 4 Bars of Candy Churchkey Lensatic Compass Safety Goggles
25 4 Energy Bars Cigar Case w/5 Cigars Life Jacket Safety Scissors
26 4 oz Bottle of Potassium Permanganate Cigar Cutter LifeStraw Water Filter Sawyer Mini Water Filter
27 4 Road Flares Class Ring Liquor Flask Screwdriver
28 4 Rotting Scalps Coffee Can Lock Picks Set of Polyhedral Dice
29 50' Extension Cord Coffee Pot Long Handled Spoon Severed Heads in a Bag (1d4+1)
30 50' of Paracord Collapsible Bowl Lucky Rabbit's Foot Sewing Kit
31 50' of Rope Collapsible Canvas Bucket Lug Wrench Shaving Kit
32 50' Spider Silk Rope Collectable Comic Book Maglight Shelter Half
33 6 days of Rations Combination Lock Magnifying Glass Shemagh
34 6 Elastic Bands Cooking Pot Makeup Kit Shewee
35 6 Hard Candies Cow Bell Manhole Cover Hook Shrunken Head
36 6 Torches Cow Skull Map Signal Flags
37 6 Ziplock Bags Credit Card Multi-Tool Marshmallow/Hot Dog Roasting Stick Signaling Mirror
38 8 Chalk Sticks Crowbar Medkit Sillcock Key
39 8 Sticks of Chewing Gum Decoder Ring Megaphone Skateboard
40 8 Tea Candles Deer Skull Mesh Laundry Bag Ski Mask
41 8'x8' Canvas Tarp Deflated Basketball Mess Kit Sleeved Blanket
42 8x10 foot Plastic Tarp Dentures Metal Cup Small Magnet
43 Air Filter Deodorant Tube Metal Detector Smoking Pipe
44 Airplane Meal, 1 day Disposable Lighter Metal Pail Snakebite Kit
45 Alcohol Wipes (20) Dosimeter Micro LED Flashlight Sock full of Coins
46 Astronaut Food, 1 day Dowsing Rod Military Angled-Head Flashlight Solar Lantern
47 Automobile Side Mirror Dromedary Bag, 1 liter Mittens Solar Powered Calculator
48 Baby Bottle Drum (Bung) Wrench Motorcycle Chaps Solar Powered Flashlight
49 Baby's Rattle Dust Mask Motorcycle Goggles Sombrero
50 Backpacking Stove Dutch Oven MRE, 1 day Spare set of clothing
51 Backpacking Tent Ear Muffs Multi-Tool Spatula
52 Backscratcher Edible Plants Guide Music Box Spiral Bound Notebook
53 Bag of 3d6 Teeth Electric Lantern Nail Clippers Spork
54 Bag of Bat Guano Emergency Blanket Neck Gaiter Sterile Gloves (12 pair)
55 Bag of Marbles Entrenching Shovel Necklace of 3d3 Fingers Sterile Sponges (4)
56 Bag of Paperclips (25) Extra Blanket Necklace of Claws Straight Jacket
57 Bag of Rubber Bands (24) Eye Patch Necklace of Ears Stuffed Animal
58 Bag of Safety Pins (20) Fedora Necklace of Fangs Sunglasses
59 Balaclava Fiction Novel Ocarina Surgical Mask
60 Ball Cap Fingerless Leather Gloves Oil Can Survival Blanket
61 Balloon Animal Fire Hydrant Wrench Orienteering Compass Survival Manual
62 Bandana Firestarter, Magnesium Oven Mitt Swimming Goggles
63 Bar of Soap First Aid Dressings (4) Pacifier Swiss Army Knife
64 Basic Sleeping Bag First Aid Kit Pack of 24 Antihistamine Pills T-Shirt
65 BBQ Fork Fishing Line & Hooks Pack of Cigarettes Tactical Gloves
66 BBQ Tongs Fishing Net Pack of Twinkies Teapot
67 Bead Necklace Five Quart Cooking Pot Package of Firecrackers Thermal Underwear
68 Bear Trap Five Six-Sided Dice Package of Twinkies Thermometer
69 Bedroll Flint & Steel Packet of Hand Sanitizing Wipes Thermos
70 Beermug Fly Swatter Padlock with 2 Keys Titanium Bowl
71 Beret Foam Sleeping Pad Paint Roller Toilet Plunger
72 Bible or Holy Book Folding Canvas Chair Pair of Maracas Toothbrush & Toothpaste Tube
73 Bicycle Chain Folding Fan Pair of Pantyhose Top Hat
74 Billiard's Ball Folding Metal Chair Pair of Rollerskates/blades Torches (1d8)
75 Billycan Foot Pump Pair of Socks Tourniquet
76 Binoculars Football Pair of Underwear Trauma Scissors
77 Bivvy Tent Fork, Knife & Spoon Paracord Survival Bracelet Travel Coffee Cup
78 Black Plastic Comb Fozzilz Bowls Parka Trowel
79 Blank Notebook Frisbee Pea Whistle Tub of Lard
80 Block & Tackle Frying Pan Pemmican, 1 day Tube of Antibiotic Cream
81 Boatswain's Pipe Full Deck of Playing Cards Pencil Sharpener Tube of Burn Cream
82 Bolt Cutters Garden Trowel Penlight Tube of Lipstick
83 Bongo Drums Geiger Counter Pillow Tube of Superglue
84 Boonie Cap Glass Cutter Pipe Cutter TV Remote Control
85 Bottle of Activated Charcoal Capsules (100) Good Sleeping Bag Pith Helmet Tweezers
86 Bottle of Antibiotic Pills GORP, 1 day Pitons (1d8) Volleyball with bloody handprint
87 Bottle of Colloidal Silver (16 oz) Granola Bars (4) Plastic Battery Powered Flashlight Wash Cloth
88 Bottle of Cough Syrup Grappling Hook Plastic Bowl Whetstone
89 Bottle of Dish Soap Hair Band Plastic Bucket Whoopie Cushion
90 Bottle of Foot Powder Hairbrush Plastic Cafeteria Tray Windup Alarm Clock
91 Bottle of Hydrogen Peroxide (16 oz) Half a deck of Playing Cards Plastic Cooler Wine Corkscrew
92 Bottle of Isopropyl Alcohol (16 oz) Halloween Mask Plastic Spray Bottle (16oz) Wire Cutters
93 Bottle of Laundry Soap Hammock Plastic Trash Bag Wok
94 Bottle of Pain Relief Pills Hand Bell Pliers Wood Stakes (2d4)
95 Bottle of Petroleum Jelly Hand Cranked Flashlight Pocket Chainsaw Wooden Bowl
96 Bottle of Prussian Blue/Potassium Iodide Hand Pump Pocket Knife Woodsaw
97 Bottle of Shampoo Hand Puppet Pocket Stove Wool Watch Cap
98 Bottle of Sun Screen Handcuffs Poetry Book Wrist Watch
99 Bottle of Talcum Powder Handfull of Lint Police Whistle Zip Ties (20)
00 Bottle of Water Purification Tablets Handfull of Toenail Clippings Poncho Zippo Lighter