Monday, October 20, 2014

Mutant Monday

A quick note, I may miss the next Mutant Monday post due to some RL issues.

Tiki Terror


No. Enc.: 0 (1d4)
Alignment: Chaotic
Movement: 120' (40')
Armor Class: 6
Hit Dice: 8
Attacks: 1 (fist, weapon, or mutation)
Damage: 2d8/by weapon
Save: L4
Morale: 8
Hoard Class: None
XP: 3060

Believed to be a gene-engineered species of Phyllostachys edulis (moso bamboo), these ten foot tall, evil looking humanoids are vicious killers of those who intrude on their woods and forests. They appear as demonic, wood-skinned humanoids, with often grotesquely exaggerated faces, thick arms and legs, and three-fingered stubby hands. No leaves or other foliage mar their appearance.

They are surprisingly difficult to spot in their forest habitats, at a distance of more than 10 yards, a motionless tiki terror is difficult to distinguish from a normal tree, surprising beings on a surprise check roll of 1-3 on 1d6. They prefer remain motionless until intruders approach within range of their Mental Phantom (see Creatures of the Wastelands) power, unless the intruder is using fire or carries an axe or saw, in which case they single out that intruder for their Possession power. If their mental powers are ineffective in removing or killing the intruders, they will physically attack with their fists (40%) or natural wood weapons (60% chance of having one of the following: Roll 1d8: 1 - Quarterstaff, 2 - Spear, 3 - Heavy Mace*, 4 - Great Club*, 5 - Club, 6 - War Mace*, 7 - Maul*, 8 - Tonfa*).

Mutations: Mental Phantom (CoTW), Possession, Free Movement, Full Senses, Animal Limbs (two arms)
*Weapons marked with an asterisk can be found in Wisdom from the Wastelands #21.