Monday, August 11, 2014

Mutant Monday

Gamma Yeast

No. Enc.: 1 (0)
Alignment: Neutral
Movement: 3' (1')
Armor Class: NA, no roll needed
Hit Dice: 2
Attacks: 1
Damage: Class 6 Poison (6D6 damage)
Save: L1
Morale: 12
Hoard Class: None
XP: 65

This animate, viscous mutant yeast (Aureobasidium melanogenum) feeds on animals. It is typically found on or near small bodies of water and looks like dark green pond scum. Gamma Yeast senses movements through subtle vibrations, and will cling to an opponent who steps on it or touches it. Once in contact with a victim, the gamma yeast's dermal poison sap takes effect.

Once covering a victim, gamma yeast will will open a plane shift in 1d6 rounds, taking it and it's victim to another dimension. Because they have no real intelligence as such, the planar doorway stays open the full 6 rounds.

Gamma yeast is impervious to most attacks, but is susceptible to fire. The yest clings in such a way to make scraping it off ineffective. Note that if gamma yeast is burned while it is on a character, the damage from the fire is divided evenly between the yeast and the character.

Mutations: Abnormal Size (giant), Dermal Poison Sap, Plane Shift, Thermal Sensitivity (heat)