SCRAPBOT
Hit Dice: Roll on Robot Size Table below
Frame: Scrap (NEW)
Power Source: Roll on Power Source Table below
Locomotion: Roll on Locomotion Table below
Movement: as listed in Locomotion Table
Manipulators: Roll on Number of Manipulators Table below
Armor: Roll on Armor Table below
Sensors: Roll on Sensors Table below
Mental Programming: Programming
Accessories: Roll on Accessories Table below
Weaponry: Roll on Weapons Table below
Attacks: 1
Damage: see Weapons Table below
Save: see Robot Size Table Below
Morale: Roll on Robot Morale Table below
Hoard Class: see Robot Size Table Below
XP: varies
Scrapbots, also known as Junkbots, Trashbots, and Wastebots, are the cobbled together robots constructed by anyone who can cobble together scavenged parts in the wasteland. They come in an extensive variety of configurations. Many uses exist for Scrapbots.
ROBOT SIZE TABLE
| Roll (D20) | Size Class | Size | Hit Dice | Save | Hoard Class | Max Dimensions |
| 1-2 | 1 | Diminutive | 1/2 | L1 | I | <6 inches |
| 3-4 | 2 | Tiny | 1 | L1 | II | 6-12 inches |
| 5-7 | 3 | Small | 2 | L1 | III | 1-2 feet |
| 8-10 | 4 | Medium | 3 | L2 | IV | 2-4 feet |
| 11-13 | 5 | Humanoid | 4 | L2 | V | 4-8 feet |
| 14-15 | 6 | Large | 5 | L3 | VI | 8-16 feet |
| 16-17 | 7 | Huge | 6 | L3 | VII | 16-32 feet |
| 18 | 8 | Gargantuan | 7 | L4 | VIII | 32-64 feet |
| 19 | 9 | Colossal | 8 | L4 | IX | 64-128 feet |
| 20 | 10 | Titanic | 10 | L5 | X | 128-256 feet |
Hoard Class indicates the amount of salvageable material available from the Junkbot.
POWER SOURCE TABLE
| Roll (D20) | Power Source | Operational Time |
| 1 | Power Cell | See MF rulebook page 117 |
| 2 | Power Pack | See MF rulebook page 117 |
| 3 | Power Clip | See MF rulebook page 117 |
| 4 | Power Beltpack | See MF rulebook page 117 |
| 5 | Power Backpack | See MF rulebook page 117 |
| 6 | Minifusion Cell | See MF rulebook page 117 |
| 7 | Plutonium Clip | See MF rulebook page 117 |
| 8 | Rechargeable Battery (24) | See MF rulebook page 126 |
| 9 | Rechargeable Battery (48) | See MF rulebook page 126 |
| 10 | Radioactive Battery | See MF rulebook page 117 |
| 11 | Solar Panels | See WftW #19 |
| 12 | Heat Exchange | See WftW #19 |
| 13 | Power Leech Tech | See WftW #19 |
| 14 | Liquid Fuel* | See below |
| 15 | Biomass Converter* | See below |
| 16 | Steam Engine* | See below |
| 17 | Broadcast Power* | See below |
| 18 | Gaseous Fuel* | See below |
| 19 | Two Sources, roll on table twice more | Varies |
| 20 | Two Sources, roll on table twice more | Varies |
LOCOMOTION TABLE
| Roll (D20) | Locomotion | Movement |
| 1 | Roll Twice on table | Use both |
| 2 | Forced Air | 60' (20') |
| 3 | Casters (4) | 880' (293') |
| 4 | Multiple Legs (10) | 60' (20') |
| 5 | Wheels (18) | 733' (244') |
| 6 | Multiple Legs (6) | 180' (60') |
| 7 | Wheels (3) | 880' (293') |
| 8 | Multiple Legs (4) | 150' (50') |
| 9 | Wheels (2) | 880' (293') |
| 10 | Legs (Pair) | 120' (40') |
| 11 | Legs (Pair) | 100' (40') |
| 12 | Wheels (4) | 880' (293') |
| 13 | Multiple Legs (3) | 210' (70') |
| 14 | Wheels (6) | 880' (293') |
| 15 | Multiple Legs (4) | 240' (80') |
| 16 | Wheels (8) | 880' (293') |
| 17 | Multiple Legs (8) | 120' (40') |
| 18 | Treads (2) | 660' (220') |
| 19 | Thruster | 480' (160') |
| 20 | Roll Twice on table | Use both |
MANIPULATORS TABLE
| Roll (D20) | Number of Manipulators | Manipulator Grouping | Manipulator Type |
| 1 | 8 | Ganged | Advanced Hand |
| 2 | 6 | Paired | Articulated Boom |
| 3 | 5 | Two Pairs, One Individual | Basic Hand |
| 4 | 4 | Ganged | Clamp |
| 5 | 4 | Paired | Claw |
| 6 | 3 | One Pair, One Individual | Gripper |
| 7 | 3 | Three Individual | Hook* |
| 8 | 1 | Individual | Interface Plug* |
| 9 | 2 | Paired | Jaws |
| 10 | 2 | Individual | Magnetic Grapple |
| 11 | 2 | Paired | Pincer |
| 12 | 2 | Individual | Probe |
| 13 | 1 | Individual | Special-Use Gripper |
| 14 | 3 | One Pair, One Individual | Tail* |
| 15 | 3 | Three Individual | Telescoping Boom* |
| 16 | 4 | Ganged | Tentacle* |
| 17 | 4 | Paired | Tongs |
| 18 | 5 | Five Individual | Tool Mount** |
| 19 | 6 | Ganged | Vacuum Gripper |
| 20 | 8 | Paired | Weapon Mount** |
1. Individual grouping means roll once on the Manipulator Type for each manipulator.
2. Paired grouping means roll once on the Manipulator Type for each pair of manipulators.
3. Ganged means roll once on the Manipulator Type for all manipulators.
4. The same type of manipulator may be rolled, this just represents another manipulator of that type.
5. *New, will be detailed below.
6. **Placed here because these are effectively manipulators, not really accessories.
ARMOR TABLE
| Roll (D20) | Armor Type |
| 1 | Roll 1d4+1 times; see notes |
| 2 | Neovulcanium (AC 2) |
| 3 | Duralloy (AC 3) |
| 4 | Titanium Alloy* (AC 4) |
| 5 | Duraplastic (AC 5) |
| 6 | Aluminum Oxynitride* (AC 6) |
| 7 | Cast Iron* (AC 7) |
| 8 | Bone* (AC 7) |
| 9 | Wood* (AC 8) |
| 10 | Glass* (AC 9) |
| 11 | Cheap Plastic* (AC 9) |
| 12 | Good Plastic* (AC 8) |
| 13 | Fiberglass* (AC 7) |
| 14 | Wrought Iron* (AC 6) |
| 15 | Stainless Steel* (AC 5) |
| 16 | Alumisteel (AC 4) |
| 17 | Spidersilk* (AC 4) |
| 18 | Carbon Fiber* (AC 3) |
| 19 | Artificial Sapphire* (AC 2) |
| 20 | Roll 1d4+1 times; see notes |
To calculate multiple armor AC values, add the AC values of each result, then divide by the number of armor types rolled, rounding up.
SENSORS TABLE
| Roll (D20) | Sensor Class |
| 1-2 | Class V |
| 3-6 | Class III |
| 7-10 | Class I |
| 11-14 | Class II |
| 15-18 | Class IV |
| 19-20 | Class VI |
ACCCESSORIES TABLE
| Roll (D100) | Accessory | Roll (D100) | Accessory |
| 01-02 | Advanced Brain Scanner | 51-52 | Karaoke Interface* |
| 03-04 | AV Recorder | 53-54 | Lighting Unit** |
| 05-06 | AV Transmitter | 55-56 | Liquid Fuel Dispenser* |
| 07-08 | Blow Dryer* | 57-58 | Liquid Tank* |
| 09-10 | Charge Screen (WftW #15) | 59-60 | Loading Mechanism |
| 11-12 | Clothes Cleaning Unit* | 61-62 | Magnetic Feet |
| 13-14 | Condiment/Spice Dispenser* | 63-64 | Microbrewing Unit* |
| 15-16 | Credit Input | 65-66 | Photon Screen |
| 17-18 | Currency Detector** | 67-68 | Refrigerated Storage Unit* |
| 19-20 | Device Charger* | 69-70 | Regeneration Tank |
| 21-22 | Dishwashing Unit* | 71-72 | Remote (WftW #15) |
| 23-24 | Drug Synthesizer (WftW#16) | 73-74 | Remote Control Unit (Remcon) |
| 25-26 | Electronic Gambling Unit** | 75-76 | Retina Scanner |
| 27-28 | External Storage Unit* | 77-78 | Robolink |
| 29-30 | Facial Recognition | 79-80 | Robot Repair Unit |
| 31-32 | Fire Extinguisher | 81-82 | Self Analyzer (WftW #18) |
| 33-34 | Food Synthesizer (WftW #15) | 83-84 | Self-Destruct System |
| 35-36 | Force Field (WftW #15) | 85-86 | Self-Repair Unit |
| 37-38 | Gravity Manipulator (WftW#16) | 87-88 | Sexual Intercourse Modification* |
| 39-40 | Hardcopy Printer* | 89-90 | Siren** |
| 41-42 | Hardened Circuits (WftW #15) | 91-92 | Smoke Screen* |
| 43-44 | Heating Unit* | 93-94 | Ticket Receipt Printer |
| 45-46 | Holo Screen | 95-96 | Trash Compactor* |
| 47-48 | Inertial Inhibitor | 97-98 | Vending Unit** |
| 49-50 | Internal Storage Unit | 99-00 | Vocalizer |
Roll on this table 1d4 times Size Class.
If the same result occurs, this generally indicates that the robot has another such unit (where possible; where not possible, re-roll).
*Indicates new accessories.
**Indicates new accessories I've previously covered.
ROBOT MANIPULATOR DAMAGE TABLE
| Manipulator Type | Size Class | |||||||||
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
| Advanced Hand | 0 | 1 | 1d2 | 1d4 | 1d6 | 1d8 | 1d10 | 1d12 | 1d20 | 2d12 |
| Articulated Boom | 1 | 1 | 1d2 | 1d3 | 1d4 | 1d6 | 1d8 | 1d10 | 1d12 | 2d10 |
| Basic Hand | 0 | 1 | 1d2 | 1d4 | 1d6 | 1d8 | 1d10 | 1d12 | 1d20 | 2d12 |
| Clamp | 1 | 1d2 | 1d4 | 1d6 | 2d6 | 4d4 | 3d6 | 5d4 | 4d6 | 5d6 |
| Claw | 1 | 1d2 | 1d3 | 1d4 | 1d4+1 | 1d6 | 1d8 | 2d6 | 3d6 | 3d8 |
| Gripper | 1 | 1 | 1d3 | 1d4 | 1d4 | 1d6 | 1d8 | 1d10 | 1d12 | 2d8 |
| Hook* | 1 | 1d2 | 1d4 | 1d4 | 1d8 | 2d6 | 2d8 | 2d10 | 3d8 | 3d10 |
| Interface Plug* | 1 | 1 | 1d2 | 1d2 | 1d2 | 1d2 | 1d2 | 1d2 | 1d2 | 1d2 |
| Jaw | 1 | 1d2 | 1d3 | 1d4 | 1d6 | 2d4 | 1d10 | 1d12 | 1d20 | 2d10 |
| Magnetic Grapple | 1 | 1 | 1d2 | 1d3 | 1d4 | 1d6 | 1d8 | 1d10 | 1d12 | 2d8 |
| Pincer | 1 | 1d2 | 1d4 | 1d6 | 2d6 | 4d4 | 3d6 | 5d4 | 4d6 | 5d6 |
| Probe | 1 | 1 | 1d2 | 1d3 | 1d4 | 1d6 | 1d8 | 1d10 | 1d12 | 2d8 |
| Special-Use Gripper | 1 | 1 | 1d3 | 1d4 | 1d4 | 1d6 | 1d8 | 1d10 | 1d12 | 2d8 |
| Tail*# | 0 | 1 | 1d2 | 1d3 | 1d4 | 1d6 | 1d8 | 1d10 | 1d12 | 1d20 |
| Telescoping* | 1 | 1 | 1d2 | 1d3 | 1d4 | 1d6 | 1d8 | 1d10 | 1d12 | 2d8 |
| Tentacle*# | 0 | 1 | 1d3 | 1d4 | 1d6 | 1d8 | 1d10 | 3d6 | 4d6 | 5d6 |
| Tongs | 1 | 1 | 1d2 | 1d3 | 1d4 | 1d6 | 1d8 | 1d10 | 1d12 | 2d8 |
| Tool Mount** | As per Power Tool | |||||||||
| Vacuum Gripper | 1 | 1d2 | 1d3 | 1d4 | 1d6 | 1d8 | 1d12 | 2d8 | 2d10 | 3d8 |
| Weapon Mount** | As per Weapon | |||||||||
Tails & Tentacles have optional weapon mounts available, with different damages.
Articulated Booms, Magnetic Grapples, Probes, and Tongs have damages representative of being bashed by the manipulator.
ROBOT MORALE TABLE
| Roll (D12) | Morale |
| 1-2 | 2 |
| 3-5 | 5 |
| 6-8 | 8 |
| 9-11 | 10 |
| 12 | 12 |
ROBOT BODY SHAPES
| Roll | Geometric Shape | Roll | Appliance | Roll | Appliance |
| 01-02 | Banana-shaped | 01 | Air Compressor | 51 | Jukebox |
| 03-04 | Barrel-shaped | 02 | Air Conditioner | 52 | Karaoke Machine |
| 05-06 | Bell-shaped | 03 | Arcade Video Game Machine | 53 | Kitchen Sink |
| 07-08 | Bocksbeutel-shaped | 04 | ATM Machine | 54 | Laptop Computer |
| 09-10 | Bottle-shaped | 05 | Barber chair | 55 | Locker |
| 11-12 | Bowling Pin-shaped | 06 | Bathtub | 56 | Love Tester Machine |
| 13-14 | Coffin-shaped | 07 | BBQ Grill | 57 | Microwave Oven |
| 15-16 | Cone | 08 | Boombox | 58 | Mini-Fridge |
| 17-18 | Conical Flask-shaped | 09 | Bread Machine | 59 | Movie Projector |
| 19-20 | Cubic | 10 | Breadbox | 60 | Newspaper Vending Machine |
| 21-22 | Cubic | 11 | Car Stereo | 61 | Oscilloscope |
| 23-24 | Cuboid | 12 | Cigarette Machine | 62 | Oven |
| 25-26 | Cuboid | 13 | Clock Radio | 63 | Overhead Projector |
| 27-28 | Cylindrical | 14 | Clothes Dryer | 64 | Pay Phone |
| 29-30 | Cylindrical | 15 | Coffeemaker | 65 | Photo Booth |
| 31-32 | Dodecahedron | 16 | Condom Vending Machine | 66 | Photocopier |
| 33-34 | Domed Cylinder | 17 | CRT Television | 67 | Pinball Machine |
| 35-36 | Egg-Shaped | 18 | Cuckoo Clock | 68 | Popcorn Maker |
| 37-38 | Gourd-shaped | 19 | Deep Fryer | 69 | Pressure Cooker |
| 39-40 | Heart-shaped | 20 | Desk | 70 | Printer |
| 41-42 | Hemi-spherical | 21 | Desktop Computer Tower | 71 | Refrigerator |
| 43-44 | Hemi-spherical | 22 | Digital Camera | 72 | Rice Cooker |
| 45-46 | Hexagonal Prism | 23 | Dishwasher | 73 | Samovar |
| 47-48 | Hourglass-shaped | 24 | DJ Turntable | 74 | Sewing Machine |
| 49-50 | Icosahedron | 25 | Document Shredder | 75 | Shelf Stereo |
| 51-52 | Kidney-shaped | 26 | DVD Player | 76 | Slot Machine |
| 53-54 | Lozenge | 27 | Electric Can Opener | 77 | Stereo Speaker |
| 55-56 | Mushroom-shaped | 28 | Electric Fan | 78 | Swamp Cooler |
| 57-58 | Octagonal Prism | 29 | Electric Heater | 79 | Table Lamp |
| 59-60 | Octahedron | 30 | Electronic Keyboard | 80 | Tape Recorder |
| 61-62 | Onion-shaped | 31 | Espresso Maker | 81 | Telephone |
| 63-64 | Ovoid | 32 | Fax Machine | 82 | Toaster |
| 65-66 | Ovoid | 33 | File Cabinet | 83 | Toaster Oven |
| 67-68 | Pear-shaped | 34 | Film Camera | 84 | Toilet |
| 69-70 | Pentagonal Prism | 35 | Flatscreen Monitor | 85 | Touch Pad |
| 71-72 | Pentagonal Pyramid | 36 | Floor Lamp | 86 | Trash Can |
| 73-74 | Retort-shaped | 37 | Fluorescent Light Fixture | 87 | Typewriter |
| 75-76 | Round-bottom Flask-shaped | 38 | Food/Drink Vending Machine | 88 | Urinal |
| 77-78 | Sphere | 39 | Fortune-telling Machine | 89 | Vacuum Cleaner |
| 79-80 | Square Pyramid | 40 | Freezer | 90 | VCR Player |
| 81-82 | Tapered Cube | 41 | Game Console | 91 | Video Camera |
| 83-84 | Tapered Cylinder | 42 | Garbage Disposal | 92 | Video Disc Vending Machine |
| 85-86 | Teardrop-shaped | 43 | Grandfather Clock | 93 | Video Projector |
| 87-88 | Tetrahedron | 44 | Gumball Machine | 94 | Voltmeter |
| 89-90 | Toroid | 45 | Hair Dryer | 95 | Waffle Iron |
| 91-92 | Treasure Chest-shaped | 46 | Hand-held Gaming Console | 96 | Wall Clock |
| 93-94 | Triangular Prism | 47 | Home Heating Radiator | 97 | Washing Machine |
| 95-96 | Truncated Icosohedron | 48 | Hot Plate | 98 | Waste Bin |
| 97-98 | Urn-shaped | 49 | Hot Tub | 99 | Water Cooler |
| 99-00 | Watermelon-shaped | 50 | Humidifier | 00 | Water Heater |
For Geometrical shape robots, roll once for body and once for head.
For Scrap robots, roll 1d4 times to determine what appliances make up the majority of the robot body.

Al Mi'raj - An Arabic creature described as a yellow rabbit with a two foot long spiraling black horn projecting from its forehead. Known for being fiercely territorial and having a voracious appetite. Also called Miraj, Mi'raj, and Mir'aj.
Allocamelus - Heraldic "Ass-Camel," having the body of a camel with the head of a donkey (representing a llama).
Alp - A Germanic shapeshifter, may be classified as fey (elf), undead (vampire or spirit), or demonic (incubus). More information at
Astomi - Greek mythical peoples who consume pleasant scents, such as flowers or fruits instead of food or drink. They are depicted with hairy, rough bodies and no mouths and can be killed by smelling strong, unpleasant odors.
Balena - Monstrous whales from cartographic maps, sometimes called Troll Whales or Devil Whales.
Bicorn - Also called Bicorne or Bulchin. While the name would indicate a creature with two horns, the depictions of this creature describe a fat, well-fed panther with a human face that feeds well on "hen-pecked husbands." It has an underfed counterpart known as a Chichevache which feeds onoly on "hen-pecked wives."
Camelopard - Heraldic depiction of a giraffe, described as a long-necked camel with the skin of a leopard. Also called Camelopardel, though this usually refers to a variant with swept-back horns.
Catoblepas - A scaled, heavily-maned buffalo with a wild boar's head that is so heavy its blood-shot eyes always points down. The stare or breath of the beast was believed to kill or petrify people.
Cercopes - Greek, tailed, forest creatures known for their knaveries and mischief.
Choromandi - Hairy, savage people of Greek origin with dog's teeth that communicate in horrible screams instead of recognizable speech.
Fastitocalon - Giant whale that is basically identical to the Aspidochelone, but not as turtle-like.
Hircocervus - A goat-stag or horse-stag humanoid hybrid also known as Tragelaph.
Jasconius - This island-sized fish is similar to the Aspidochelone or Fastitocalon, the only real difference is that it is depicted as fish rather than whale or turtle.
Lampago - Heraldic beast in the form of a man-tiger, with the body of a lion or tiger and man's face. Also called Lympago. It is similar to the manticore-like Satyral, a creature described as having the body of a lion, two ox-like or anteleope horns, the tail of an antelope, and an elderly man's bearded face.
Machlyes - Greek mythical people hailing from Libya, described has having one side of their body with male characteristics and the other side having female characteristics.
Nependis - Heraldic beast with the upper body of an ape and the lower body of a boar, with a long, curling tail.
Pandi - Greek mythical tribe with gigantic ears, eight fingers and toes, and white hair which turns black with age.
Pard - Extremely fast feline creatures with spotted coats believed to mate with lions to produce leopards.
Pristers - Also called Physeter or Pristis, a whale sized creature with a mammalian face, horse's mane, and two blow holes which it uses to spout water at ships and sink them.
Rockas - Gigantic rays known to rescue swimmers harassed by Sea-Dog-Fish.
Rosmarus - An amphibous "sea-elephant" that is more like a horse or dog combined with a walrus. It is a quadruped creature with clawed limbs, tusks, and a fish's tail.
Satyrus - Also known as callitrix or cericopithicus. An ape species which bears twins, one of which the parent hates and the other that the parent loves.
Scitalis - Also known as Scytalis or Scytale, this serpent has hypnotic markings on it's back which allows it to awe viewers, thus allowing it to strike. It is sometimes depicted with two front legs and its body heat is so great that it sheds skin even in winter.
Sciritae - Greek mythical tribe from India who have snake-like nostrils instead of a nose, and bandy, serpentine legs. Also called Syrictae, Scritai or Skiritai.
Sea Bishop or Sea Monk - A fish that looks like a monk.
Sea Rhinoceros - Fish-like creature with the head of a rhinoceros and a spotted pattern on it's hide.
Springhval - Norwegian name for a whale fish with a sword-like dorsal fin, arm-like flippers, and a boar's snout and tusks that is a very fast swimmer. Also called Orca.
Yale - Also known as Centicore, Eale, or Jall. A black, bull-like beast with a goat's head, the tusks of a boar and the tail of an elephant, notable for having two horns (which may appear straight or curved) that can swivel, with one generally kept pointing backwards so that it can bring that horn to bear if the other should be damaged. In heraldic depictions, it often has a goat's body and a pattern of multi-colored spots. There are also some additional variants, such as an antelope's body, horse's body, ears, mouth, and/or tail, tawny fur, a tufted lion's tail, a bear's snout, lion's face, bear's face, cloven feet, or pawed feet. It is the enemy of the basilisk.
Zaratan - Likely just the Middle Eastern name of the Aspidochelone, this creature, an island turtle, appears in The Book of Imaginary Beings and is likely the name for the island whale encountered in Sinbad the Sailor's First Voyage.
Ziphius - Large fish- or whale-like sea monster with a sword-like dorsal fin which it uses to attack ships, and an owl's face. It feeds primarily on black seals.